#include <PVROMultiplayerIdentity.h>
Definition at line 60 of file PVROMultiplayerIdentity.h.
◆ FPVROIdentity() [1/2]
◆ ~FPVROIdentity()
FPVROIdentity::~FPVROIdentity |
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virtual |
◆ FPVROIdentity() [2/2]
FPVROIdentity::FPVROIdentity |
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privatedelete |
Should use the initialization constructor instead
◆ AutoLogin()
bool FPVROIdentity::AutoLogin |
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int32 | LocalUserNum | ) |
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overridevirtual |
◆ CreateUniquePlayerId() [1/2]
◆ CreateUniquePlayerId() [2/2]
FUniqueNetIdPtr FPVROIdentity::CreateUniquePlayerId |
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uint8 * | Bytes, |
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int32 | Size ) |
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◆ GetAllUserAccounts()
◆ GetAuthToken()
FString FPVROIdentity::GetAuthToken |
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int32 | LocalUserNum | ) |
const |
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overridevirtual |
◆ GetAuthType()
FString FPVROIdentity::GetAuthType |
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const |
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overridevirtual |
◆ GetLoginStatus() [1/2]
ELoginStatus::Type FPVROIdentity::GetLoginStatus |
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const FUniqueNetId & | UserId | ) |
const |
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overridevirtual |
◆ GetLoginStatus() [2/2]
ELoginStatus::Type FPVROIdentity::GetLoginStatus |
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int32 | LocalUserNum | ) |
const |
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overridevirtual |
◆ GetPlatformUserIdFromUniqueNetId()
FPlatformUserId FPVROIdentity::GetPlatformUserIdFromUniqueNetId |
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const FUniqueNetId & | UniqueNetId | ) |
const |
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overridevirtual |
◆ GetPlayerNickname() [1/2]
FString FPVROIdentity::GetPlayerNickname |
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const FUniqueNetId & | UserId | ) |
const |
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overridevirtual |
◆ GetPlayerNickname() [2/2]
FString FPVROIdentity::GetPlayerNickname |
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int32 | LocalUserNum | ) |
const |
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overridevirtual |
◆ GetUniquePlayerId()
FUniqueNetIdPtr FPVROIdentity::GetUniquePlayerId |
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int32 | LocalUserNum | ) |
const |
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◆ GetUserAccount()
TSharedPtr< FUserOnlineAccount > FPVROIdentity::GetUserAccount |
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const FUniqueNetId & | UserId | ) |
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overridevirtual |
◆ GetUserPrivilege()
void FPVROIdentity::GetUserPrivilege |
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const FUniqueNetId & | UserId, |
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EUserPrivileges::Type | Privilege, |
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const FOnGetUserPrivilegeCompleteDelegate & | Delegate ) |
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overridevirtual |
◆ Login()
bool FPVROIdentity::Login |
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int32 | LocalUserNum, |
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const FOnlineAccountCredentials & | AccountCredentials ) |
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◆ Logout()
bool FPVROIdentity::Logout |
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int32 | LocalUserNum | ) |
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overridevirtual |
◆ RevokeAuthToken()
void FPVROIdentity::RevokeAuthToken |
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const FUniqueNetId & | UserId, |
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const FOnRevokeAuthTokenCompleteDelegate & | Delegate ) |
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overridevirtual |
◆ SetPlayerNickname() [1/2]
void FPVROIdentity::SetPlayerNickname |
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const FUniqueNetId & | UserId, |
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const FString | PlayerNickname ) |
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◆ SetPlayerNickname() [2/2]
void FPVROIdentity::SetPlayerNickname |
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int32 | LocalUserNum, |
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const FString | PlayerNickname ) |
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◆ Subsystem
◆ UserAccounts
TMap<FUniqueNetIdPixoVR, TSharedRef<FPVROUserAccount> > FPVROIdentity::UserAccounts |
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private |
◆ UserIds
The documentation for this class was generated from the following files: