Documentation for the Unreal C++ Library
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FPVROIdentity Member List

This is the complete list of members for FPVROIdentity, including all inherited members.

AutoLogin(int32 LocalUserNum) overrideFPVROIdentityvirtual
CreateUniquePlayerId(uint8 *Bytes, int32 Size) overrideFPVROIdentityvirtual
CreateUniquePlayerId(const FString &Str) overrideFPVROIdentityvirtual
FPVROIdentity(FPVROSubsystem *InSubsystem)FPVROIdentity
FPVROIdentity()=deleteFPVROIdentityprivate
GetAllUserAccounts() const overrideFPVROIdentityvirtual
GetAuthToken(int32 LocalUserNum) const overrideFPVROIdentityvirtual
GetAuthType() const overrideFPVROIdentityvirtual
GetLoginStatus(int32 LocalUserNum) const overrideFPVROIdentityvirtual
GetLoginStatus(const FUniqueNetId &UserId) const overrideFPVROIdentityvirtual
GetPlatformUserIdFromUniqueNetId(const FUniqueNetId &UniqueNetId) const overrideFPVROIdentityvirtual
GetPlayerNickname(int32 LocalUserNum) const overrideFPVROIdentityvirtual
GetPlayerNickname(const FUniqueNetId &UserId) const overrideFPVROIdentityvirtual
GetUniquePlayerId(int32 LocalUserNum) const overrideFPVROIdentityvirtual
GetUserAccount(const FUniqueNetId &UserId) const overrideFPVROIdentityvirtual
GetUserPrivilege(const FUniqueNetId &UserId, EUserPrivileges::Type Privilege, const FOnGetUserPrivilegeCompleteDelegate &Delegate) overrideFPVROIdentityvirtual
Login(int32 LocalUserNum, const FOnlineAccountCredentials &AccountCredentials) overrideFPVROIdentityvirtual
Logout(int32 LocalUserNum) overrideFPVROIdentityvirtual
RevokeAuthToken(const FUniqueNetId &UserId, const FOnRevokeAuthTokenCompleteDelegate &Delegate) overrideFPVROIdentityvirtual
SetPlayerNickname(int32 LocalUserNum, const FString PlayerNickname)FPVROIdentityvirtual
SetPlayerNickname(const FUniqueNetId &UserId, const FString PlayerNickname)FPVROIdentityvirtual
SubsystemFPVROIdentityprivate
UserAccountsFPVROIdentityprivate
UserIdsFPVROIdentityprivate
~FPVROIdentity()FPVROIdentityvirtual