v1.2.26 |
Documentation for the Unreal C++ Plugin
|
USTRUCT() More...
#include <Serializer.h>
Public Member Functions | |
GENERATED_BODY () | |
Public Attributes | |
bool | bCompressed = false |
UPROPERTY() | |
UClass * | Class |
UPROPERTY() | |
TArray< uint8 > | Data |
UPROPERTY() | |
USTRUCT()
Definition at line 16 of file Serializer.h.
FSerializedModel::GENERATED_BODY | ( | ) |
bool FSerializedModel::bCompressed = false |
UPROPERTY()
Definition at line 28 of file Serializer.h.
UClass* FSerializedModel::Class |
UPROPERTY()
Definition at line 22 of file Serializer.h.
TArray<uint8> FSerializedModel::Data |
UPROPERTY()
Definition at line 25 of file Serializer.h.