v1.2.26 |
Documentation for the Unreal C++ Plugin
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Data asset class for storing story script class data. More...
#include <StoryScript.h>
Public Attributes | |
TArray< FScriptClassData > | ScriptData |
UPROPERTY(EditAnywhere) | |
Private Member Functions | |
GENERATED_BODY () | |
Data asset class for storing story script class data.
UCLASS()
Definition at line 82 of file StoryScript.h.
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private |
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EditAnywhere |
UPROPERTY(EditAnywhere)
Definition at line 91 of file StoryScript.h.