v1.2.26 |
Documentation for the Unreal C++ Plugin
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A material with 1 graphs. More...
#include "/PixoLobby/Assets/LobbyMap/HQ_ResidentialHouse/Materials/Mat_Gadgets"
Public Attributes | |
float | Albedo |
float | Color |
float | Emission |
float | Emission_Color |
float | Emission_Intensity |
float | Normal |
float | Rough__R__AO__G__Metallic__B_ |
float | Roughness |
Private Member Functions | |
void | Mat_Gadgets () |
A material with 1 graphs.
UDF Path: /PixoLobby /Assets /LobbyMap /HQ_ResidentialHouse /Materials /Mat_Gadgets
Config: Config/DefaultEngine.ini
Domain: Surface
Definition at line 13 of file Mat_Gadgets.h.
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privateMaterial |
float Mat_Gadgets::Albedo |
Definition at line 22 of file Mat_Gadgets.h.
float Mat_Gadgets::Color |
Definition at line 16 of file Mat_Gadgets.h.
float Mat_Gadgets::Emission |
Definition at line 23 of file Mat_Gadgets.h.
float Mat_Gadgets::Emission_Color |
Definition at line 18 of file Mat_Gadgets.h.
float Mat_Gadgets::Emission_Intensity |
Definition at line 19 of file Mat_Gadgets.h.
float Mat_Gadgets::Normal |
Definition at line 21 of file Mat_Gadgets.h.
float Mat_Gadgets::Rough__R__AO__G__Metallic__B_ |
Definition at line 20 of file Mat_Gadgets.h.
float Mat_Gadgets::Roughness |
Definition at line 17 of file Mat_Gadgets.h.