v1.2.26 |
Documentation for the Unreal C++ Plugin
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A material with 1 graphs. More...
#include "/PixoLobby/Assets/LobbyMap/BoschHub/Materials/MI_WoodFloor"
Public Attributes | |
float | ChannelMap |
float | ColorMap |
float | ColorOverlay |
float | EmissiveColor |
float | NormalMap |
Private Member Functions | |
void | MI_WoodFloor () |
A material with 1 graphs.
UDF Path: /PixoLobby /Assets /LobbyMap /BoschHub /Materials /MI_WoodFloor
Config: Config/DefaultEngine.ini
Domain: Surface
Definition at line 13 of file MI_WoodFloor.h.
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privateMaterial |
float MI_WoodFloor::ChannelMap |
Definition at line 19 of file MI_WoodFloor.h.
float MI_WoodFloor::ColorMap |
Definition at line 18 of file MI_WoodFloor.h.
float MI_WoodFloor::ColorOverlay |
Definition at line 16 of file MI_WoodFloor.h.
float MI_WoodFloor::EmissiveColor |
Definition at line 17 of file MI_WoodFloor.h.
float MI_WoodFloor::NormalMap |
Definition at line 20 of file MI_WoodFloor.h.