Documentation for the Unreal C++ Plugin
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APixoVRCharacter Member List

This is the complete list of members for APixoVRCharacter, including all inherited members.

ActivateFPSMode(bool Enable)APixoVRCharacter
ActivateHint()APixoVRCharacter
ActivateLaserBeam(EControllerHand Hand, bool InActivate)APixoVRCharacter
ActivateProgressBar(EControllerHand Hand, bool InActivate)APixoVRCharacter
ActivateTeleporter(EControllerHand Hand, bool InActivate)APixoVRCharacter
ActivateWristMenu(EControllerHand Hand)APixoVRCharacter
APixoVRCharacter()APixoVRCharacter
bActivateLeftLaserAPixoVRCharacter
bActivateRightLaserAPixoVRCharacter
BaseLookUpRateAPixoVRCharacter
BaseTurnRateAPixoVRCharacter
bDisableToolsInputBindingsAPixoVRCharacter
BeginPlay() overrideAPixoVRCharactervirtual
bFPSModeAPixoVRCharacterprivate
bIsOverWidgetUseAPixoVRCharacterprivate
bLaserBeamActiveAPixoVRCharacter
bLeftLaserBeamIsActiveOnStartAPixoVRCharacter
BodyAPixoVRCharacter
bRightLaserBeamIsActiveOnStartAPixoVRCharacter
bRotationByControllerEnabledAPixoVRCharacter
bTeleporterEnabledAPixoVRCharacter
bTeleportSoundsEnabledAPixoVRCharacter
CanTeleport() constAPixoVRCharactervirtual
CurrentWristMenuHandAPixoVRCharacter
DeactivateHint()APixoVRCharacter
DefaultPlayerHeightAPixoVRCharacter
DeflectionAngleAPixoVRCharacter
ExecuteTeleportation(EControllerHand Hand)APixoVRCharacter
FadeSphereAPixoVRCharacter
GENERATED_BODY()APixoVRCharacterprivate
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const overrideAPixoVRCharactervirtual
GrabLeftPressed()APixoVRCharactervirtual
GrabLeftReleased()APixoVRCharactervirtual
GrabRightPressed()APixoVRCharactervirtual
GrabRightReleased()APixoVRCharactervirtual
HandleActivateWristMenuPressed()APixoVRCharacter
HandleActivateWristMenuPressedLeft()APixoVRCharacter
HandleActivateWristMenuPressedRight()APixoVRCharacter
HandleHandAnimationLaser(EControllerHand Hand)APixoVRCharacter
HandleLaserBeamLeftPressed()APixoVRCharacter
HandleLaserBeamRightPressed()APixoVRCharacter
HandleLaserReleaseLeft()APixoVRCharacter
HandleLaserReleaseRight()APixoVRCharacter
HandleLaserSelect(EControllerHand Hand, bool Pressed)APixoVRCharacter
HandleLaserSelectEvent(EControllerHand Hand, bool Pressed)APixoVRCharacter
HandleLaserSelectLeft()APixoVRCharacter
HandleLaserSelectRight()APixoVRCharacter
HandleSelectWristMenuItemPressed()APixoVRCharacter
HandleSelectWristMenuItemPressedLeft()APixoVRCharactervirtual
HandleSelectWristMenuItemPressedRight()APixoVRCharactervirtual
HandleTeleportLeftByAxis(float CurrentAxisValue)APixoVRCharacter
HandleTeleportLeftPressed()APixoVRCharacter
HandleTeleportLeftReleased()APixoVRCharacter
HandleTeleportLeftRight(float Value)APixoVRCharacter
HandleTeleportLeftUp(float Value)APixoVRCharacter
HandleTeleportRightByAxis(float CurrentAxisValue)APixoVRCharacter
HandleTeleportRightPressed()APixoVRCharacter
HandleTeleportRightReleased()APixoVRCharacter
HandleTeleportRightRight(float Value)APixoVRCharacter
HandleTeleportRightUp(float Value)APixoVRCharacter
HandleWristMenuDoubleTap(FKey InputKey)APixoVRCharactervirtual
HandleWristMenuItem1Pressed()APixoVRCharactervirtual
HandleWristMenuItem2Pressed()APixoVRCharactervirtual
HandleWristMenuItem3Pressed()APixoVRCharactervirtual
HandleWristMenuItem4Pressed()APixoVRCharactervirtual
HandleWristMenuItem5Pressed()APixoVRCharactervirtual
HandleWristMenuItem6Pressed()APixoVRCharactervirtual
HandleWristMenuItem7Pressed()APixoVRCharactervirtual
HandleWristMenuItem8Pressed()APixoVRCharactervirtual
HeadAPixoVRCharacter
HintManagerAPixoVRCharacter
HoldToolLeftAPixoVRCharacter
HoldToolRightAPixoVRCharacter
InputAdapterAPixoVRCharacterprivate
InputsTableAPixoVRCharacter
IsLaserActivated(bool &IsActivated, EControllerHand &Hand)APixoVRCharacter
IsOverWidgetUse(EControllerHand Hand, bool InPressed)APixoVRCharacter
LaserControllerClassAPixoVRCharacter
LaserControllerLeftAPixoVRCharacter
LaserControllerRightAPixoVRCharacter
LastPressedKeyAPixoVRCharacter
LastTeleportLeftDirectionVectorAPixoVRCharacter
LastTeleportRightDirectionVectorAPixoVRCharacter
LeftLaserBeamSocketAPixoVRCharacter
LeftTeleporterSocketAPixoVRCharacter
LongHoldComponentAPixoVRCharacter
LookUpAtRate(float Rate)APixoVRCharacter
MirroredWristMenuScaleAPixoVRCharacter
MoveForward(float Value)APixoVRCharacter
MoveRight(float Value)APixoVRCharacter
MulticastActivateTeleporter(EControllerHand Hand, bool InActivate)APixoVRCharacter
MultiHandleLaserSelectEvent(EControllerHand Hand, bool Pressed)APixoVRCharacter
NotifyActivateTeleporter(EControllerHand Hand, bool InActivate)APixoVRCharacter
OnCameraRotatedByControllerAPixoVRCharacter
OnHandGrabActionAPixoVRCharacter
OnTeleportationActivated()APixoVRCharacterinline
OnTeleportationActivatedEventAPixoVRCharacterprivate
OnWristMenuActivatedAPixoVRCharacter
PerformIsOverWidgetUse(EControllerHand Hand, bool InPressed)APixoVRCharacter
PlayerDestroyed(AActor *Act)APixoVRCharacterprivate
PossessedBy(AController *NewController) overrideAPixoVRCharactervirtual
ProgressBarAPixoVRCharacter
ProgressBarClassAPixoVRCharacter
ReleasedLeftHand()APixoVRCharacter
ReleasedRightHand()APixoVRCharacter
ResetHand(bool RightHand)APixoVRCharacter
ResetHandHoldingObject()APixoVRCharacter
RightLaserBeamSocketAPixoVRCharacter
RightTeleporterSocketAPixoVRCharacter
SelectWristMenu(EControllerHand Hand)APixoVRCharacter
SetupPlayerInputComponent(UInputComponent *PlayerInputComponent) overrideAPixoVRCharactervirtual
ShowTool(EControllerHand Hand, AActor *Tool)APixoVRCharacter
SpawnActorInHand(TSubclassOf< AActor > ActorClass, bool RightHand)APixoVRCharacter
SpawnLaserBeam(EControllerHand Hand, bool InActivate)APixoVRCharacter
SpawnNewTeleporterClass(TSubclassOf< ATeleporterBase > TeleporterClass)APixoVRCharacter
SpawnProgressBar()APixoVRCharacter
SpawnTeleporter(EControllerHand Hand, bool InActivate)APixoVRCharacter
SpawnWristMenu()APixoVRCharacter
TeleportControllerClassAPixoVRCharacter
TeleportControllerLeftAPixoVRCharacter
TeleportControllerRightAPixoVRCharacter
TeleportSoundCueAPixoVRCharacter
Tick(float DeltaTime) overrideAPixoVRCharactervirtual
ToolSocketAPixoVRCharacter
TurnAtRate(float Rate)APixoVRCharacter
TurnVRByAxis(float Value)APixoVRCharactervirtual
TurnVRLeft()APixoVRCharactervirtual
TurnVRRight()APixoVRCharactervirtual
VRHandClassAPixoVRCharacter
VRHandLeftAPixoVRCharacter
VRHandRightAPixoVRCharacter
WristMenuAPixoVRCharacter
WristMenuClassAPixoVRCharacter
WristMenuLocAPixoVRCharacter
WristMenuSocketAPixoVRCharacter