v1.2.26 |
Documentation for the Unreal C++ Plugin
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#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "Components/TimelineComponent.h"
#include "Interfaces/PixoVRInteractiveObject.h"
#include "FadingComponent.generated.h"
Go to the source code of this file.
Classes | |
class | UFadingComponent |
Component responsible for fading meshes or actors smoothly. More... | |
Enumerations | |
enum | EFadeType { FadeIn , FadeOut } |
UENUM() More... | |
Functions | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE (FOnFadeCompleted) | |
enum EFadeType |
DECLARE_DYNAMIC_MULTICAST_DELEGATE | ( | FOnFadeCompleted | ) |