A Demo Project for the UnrealEngineSDK
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This is the complete list of members for FDlgMemory, including all inherited members.
Empty() | FDlgMemory | inline |
FDlgMemory() | FDlgMemory | inline |
GENERATED_USTRUCT_BODY() | FDlgMemory | |
Get() | FDlgMemory | inlinestatic |
GetEntry(const FGuid &DialogueGUID) | FDlgMemory | inline |
GetHistoryMaps() const | FDlgMemory | inline |
GetInstance() | FDlgMemory | inlinestatic |
HistoryMap | FDlgMemory | private |
IsNodeGUIDVisited(const FGuid &DialogueGUID, const FGuid &NodeGUID) const | FDlgMemory | inline |
IsNodeIndexVisited(const FGuid &DialogueGUID, int32 NodeIndex) const | FDlgMemory | inline |
IsNodeVisited(const FGuid &DialogueGUID, int32 NodeIndex, const FGuid &NodeGUID) const | FDlgMemory | inline |
SetEntry(const FGuid &DialogueGUID, const FDlgHistory &History) | FDlgMemory | inline |
SetHistoryMap(const TMap< FGuid, FDlgHistory > &Map) | FDlgMemory | inline |
SetNodeVisited(const FGuid &DialogueGUID, int32 NodeIndex, const FGuid &NodeGUID) | FDlgMemory | inline |