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UGrippableBoxComponent Member List

This is the complete list of members for UGrippableBoxComponent, including all inherited members.

AdvancedGripSettings()IVRGripInterface
AdvancedGripSettings_Implementation() overrideUGrippableBoxComponentvirtual
AllowsMultipleGrips()IVRGripInterface
AllowsMultipleGrips_Implementation() overrideUGrippableBoxComponentvirtual
BeginPlay() overrideUGrippableBoxComponentvirtual
bOriginalReplicatesMovementUGrippableBoxComponent
bRepGripSettingsAndGameplayTagsUGrippableBoxComponent
bReplicateGripScriptsUGrippableBoxComponent
bReplicateMovementUGrippableBoxComponent
ClosestGripSlotInRange(FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None)IVRGripInterface
ClosestGripSlotInRange_Implementation(FVector WorldLocation, bool bSecondarySlot, bool &bHadSlotInRange, FTransform &SlotWorldTransform, FName &SlotName, UGripMotionControllerComponent *CallingController=nullptr, FName OverridePrefix=NAME_None) overrideUGrippableBoxComponentvirtual
DenyGripping(UGripMotionControllerComponent *GripInitiator=nullptr)IVRGripInterface
DenyGripping_Implementation(UGripMotionControllerComponent *GripInitiator=nullptr) overrideUGrippableBoxComponentvirtual
EndPlay(const EEndPlayReason::Type EndPlayReason) overrideUGrippableBoxComponentvirtual
GameplayTagsUGrippableBoxComponent
GENERATED_BODY()UGrippableBoxComponentprivate
GENERATED_IINTERFACE_BODY()IVRGripInterfaceprivate
GetGripScripts(TArray< UVRGripScriptBase * > &ArrayReference)IVRGripInterface
GetGripScripts_Implementation(TArray< UVRGripScriptBase * > &ArrayReference) overrideUGrippableBoxComponentvirtual
GetGripStiffnessAndDamping(float &GripStiffnessOut, float &GripDampingOut)IVRGripInterface
GetGripStiffnessAndDamping_Implementation(float &GripStiffnessOut, float &GripDampingOut) overrideUGrippableBoxComponentvirtual
GetOwnedGameplayTags(FGameplayTagContainer &TagContainer) const overrideUGrippableBoxComponentinlinevirtual
GetPrimaryGripType(bool bIsSlot)IVRGripInterface
GetPrimaryGripType_Implementation(bool bIsSlot) overrideUGrippableBoxComponentvirtual
GetSubobjectsWithStableNamesForNetworking(TArray< UObject * > &ObjList) overrideUGrippableBoxComponentvirtual
GripBreakDistance()IVRGripInterface
GripBreakDistance_Implementation() overrideUGrippableBoxComponentvirtual
GripLateUpdateSetting()IVRGripInterface
GripLateUpdateSetting_Implementation() overrideUGrippableBoxComponentvirtual
GripLogicScriptsUGrippableBoxComponent
GripMovementReplicationType()IVRGripInterface
GripMovementReplicationType_Implementation() overrideUGrippableBoxComponentvirtual
IsHeld(TArray< FBPGripPair > &HoldingControllers, bool &bIsHeld)IVRGripInterface
IsHeld_Implementation(TArray< FBPGripPair > &HoldingControllers, bool &bIsHeld) overrideUGrippableBoxComponentvirtual
Native_NotifyThrowGripDelegates(UGripMotionControllerComponent *Controller, bool bGripped, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) overrideUGrippableBoxComponentvirtual
OnChildGrip(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation)IVRGripInterface
OnChildGrip_Implementation(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) overrideUGrippableBoxComponentvirtual
OnChildGripRelease(UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false)IVRGripInterface
OnChildGripRelease_Implementation(UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) overrideUGrippableBoxComponentvirtual
OnComponentDestroyed(bool bDestroyingHierarchy) overrideUGrippableBoxComponentvirtual
OnDroppedUGrippableBoxComponent
OnEndSecondaryUsed()IVRGripInterface
OnEndSecondaryUsed_Implementation() overrideUGrippableBoxComponentvirtual
OnEndUsed()IVRGripInterface
OnEndUsed_Implementation() overrideUGrippableBoxComponentvirtual
OnGrip(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation)IVRGripInterface
OnGrip_Implementation(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation) overrideUGrippableBoxComponentvirtual
OnGrippedUGrippableBoxComponent
OnGripRelease(UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false)IVRGripInterface
OnGripRelease_Implementation(UGripMotionControllerComponent *ReleasingController, const FBPActorGripInformation &GripInformation, bool bWasSocketed=false) overrideUGrippableBoxComponentvirtual
OnInput(FKey Key, EInputEvent KeyEvent)IVRGripInterface
OnInput_Implementation(FKey Key, EInputEvent KeyEvent) overrideUGrippableBoxComponentvirtual
OnSecondaryGrip(UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation)IVRGripInterface
OnSecondaryGrip_Implementation(UGripMotionControllerComponent *GripOwningController, USceneComponent *SecondaryGripComponent, const FBPActorGripInformation &GripInformation) overrideUGrippableBoxComponentvirtual
OnSecondaryGripAddedUGrippableBoxComponent
OnSecondaryGripRelease(UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation)IVRGripInterface
OnSecondaryGripRelease_Implementation(UGripMotionControllerComponent *GripOwningController, USceneComponent *ReleasingSecondaryGripComponent, const FBPActorGripInformation &GripInformation) overrideUGrippableBoxComponentvirtual
OnSecondaryGripRemovedUGrippableBoxComponent
OnSecondaryUsed()IVRGripInterface
OnSecondaryUsed_Implementation() overrideUGrippableBoxComponentvirtual
OnUsed()IVRGripInterface
OnUsed_Implementation() overrideUGrippableBoxComponentvirtual
PreDestroyFromReplication() overrideUGrippableBoxComponentvirtual
PreReplication(IRepChangedPropertyTracker &ChangedPropertyTracker) overrideUGrippableBoxComponentvirtual
ReplicateSubobjects(UActorChannel *Channel, class FOutBunch *Bunch, FReplicationFlags *RepFlags) overrideUGrippableBoxComponent
RequestsSocketing(USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform)IVRGripInterface
RequestsSocketing_Implementation(USceneComponent *&ParentToSocketTo, FName &OptionalSocketName, FTransform_NetQuantize &RelativeTransform) overrideUGrippableBoxComponentvirtual
SecondaryGripType()IVRGripInterface
SecondaryGripType_Implementation() overrideUGrippableBoxComponentvirtual
SetDenyGripping(bool bDenyGripping)UGrippableBoxComponent
SetGripPriority(int NewGripPriority)UGrippableBoxComponent
SetHeld(UGripMotionControllerComponent *HoldingController, uint8 GripID, bool bIsHeld)IVRGripInterface
SetHeld_Implementation(UGripMotionControllerComponent *HoldingController, uint8 GripID, bool bIsHeld) overrideUGrippableBoxComponentvirtual
SimulateOnDrop()IVRGripInterface
SimulateOnDrop_Implementation() overrideUGrippableBoxComponentvirtual
TeleportBehavior()IVRGripInterface
TeleportBehavior_Implementation() overrideUGrippableBoxComponentvirtual
TickGrip(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime)IVRGripInterface
TickGrip_Implementation(UGripMotionControllerComponent *GrippingController, const FBPActorGripInformation &GripInformation, float DeltaTime) overrideUGrippableBoxComponentvirtual
UGrippableBoxComponent(const FObjectInitializer &ObjectInitializer)UGrippableBoxComponent
VRGripInterfaceSettingsUGrippableBoxComponent
~UGrippableBoxComponent()UGrippableBoxComponent