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UCollisionIgnoreSubsystem Member List

This is the complete list of members for UCollisionIgnoreSubsystem, including all inherited members.

AreComponentsIgnoringCollisions(UPrimitiveComponent *Prim1, UPrimitiveComponent *Prim2)UCollisionIgnoreSubsystem
CheckActiveFilters()UCollisionIgnoreSubsystem
CollisionTrackedPairsUCollisionIgnoreSubsystem
Deinitialize() overrideUCollisionIgnoreSubsysteminlinevirtual
DoesSupportWorldType(EWorldType::Type WorldType) const overrideUCollisionIgnoreSubsysteminlinevirtual
GENERATED_BODY()UCollisionIgnoreSubsystemprivate
HasCollisionIgnorePairs()UCollisionIgnoreSubsystem
Initialize(FSubsystemCollectionBase &Collection) overrideUCollisionIgnoreSubsysteminlinevirtual
InitiateIgnore()UCollisionIgnoreSubsystem
IsComponentIgnoringCollision(UPrimitiveComponent *Prim1)UCollisionIgnoreSubsystem
RemoveComponentCollisionIgnoreState(UPrimitiveComponent *Prim1)UCollisionIgnoreSubsystem
RemovedPairsUCollisionIgnoreSubsystem
SetComponentCollisionIgnoreState(bool bIterateChildren1, bool bIterateChildren2, UPrimitiveComponent *Prim1, FName OptionalBoneName1, UPrimitiveComponent *Prim2, FName OptionalBoneName2, bool bIgnoreCollision, bool bCheckFilters=false)UCollisionIgnoreSubsystem
UCollisionIgnoreSubsystem()UCollisionIgnoreSubsysteminline
UpdateHandleUCollisionIgnoreSubsystemprivate
UpdateTimer()UCollisionIgnoreSubsysteminline