A Demo Project for the UnrealEngineSDK
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This is the complete list of members for FStereoWidget3DSceneProxy, including all inherited members.
ArcAngle | FStereoWidget3DSceneProxy | private |
bCreateSceneProxy | FStereoWidget3DSceneProxy | private |
BlendMode | FStereoWidget3DSceneProxy | private |
BodySetup | FStereoWidget3DSceneProxy | private |
CanBeOccluded() const override | FStereoWidget3DSceneProxy | inlinevirtual |
FStereoWidget3DSceneProxy(UVRStereoWidgetComponent *InComponent, ISlate3DRenderer &InRenderer) | FStereoWidget3DSceneProxy | inline |
GeometryMode | FStereoWidget3DSceneProxy | private |
GetAllocatedSize(void) const | FStereoWidget3DSceneProxy | inline |
GetDynamicMeshElements(const TArray< const FSceneView * > &Views, const FSceneViewFamily &ViewFamily, uint32 VisibilityMap, FMeshElementCollector &Collector) const override | FStereoWidget3DSceneProxy | inlinevirtual |
GetLightRelevance(const FLightSceneProxy *LightSceneProxy, bool &bDynamic, bool &bRelevant, bool &bLightMapped, bool &bShadowMapped) const override | FStereoWidget3DSceneProxy | inlinevirtual |
GetMemoryFootprint(void) const override | FStereoWidget3DSceneProxy | inlinevirtual |
GetTypeHash() const override | FStereoWidget3DSceneProxy | inline |
GetViewRelevance(const FSceneView *View) const override | FStereoWidget3DSceneProxy | inlinevirtual |
MaterialInstance | FStereoWidget3DSceneProxy | private |
MaterialRelevance | FStereoWidget3DSceneProxy | private |
OnTransformChanged() override | FStereoWidget3DSceneProxy | inlinevirtual |
Origin | FStereoWidget3DSceneProxy | private |
Pivot | FStereoWidget3DSceneProxy | private |
RenderCollision(UBodySetup *InBodySetup, FMeshElementCollector &Collector, int32 ViewIndex, const FEngineShowFlags &EngineShowFlags, const FBoxSphereBounds &InBounds, bool bRenderInEditor) const | FStereoWidget3DSceneProxy | inline |
Renderer | FStereoWidget3DSceneProxy | private |
RenderTarget | FStereoWidget3DSceneProxy | private |