Definition at line 10 of file InputListener.cs.
◆ GetAxis()
Vector2 InputListener.GetAxis |
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Hand | hand | ) |
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inline |
◆ IsButtonPressed()
bool InputListener.IsButtonPressed |
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Hand | hand, |
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CommonButton | button ) |
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inline |
◆ Update()
void InputListener.Update |
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inlineprivate |
◆ _leftController
XRHandControllerLink InputListener._leftController |
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privateSerializeField |
◆ _leftTriggerPressed
bool InputListener._leftTriggerPressed |
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private |
◆ _rightController
XRHandControllerLink InputListener._rightController |
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privateSerializeField |
◆ _rightTriggerPressed
bool InputListener._rightTriggerPressed |
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private |
◆ TriggerPressed
Action<Hand> InputListener.TriggerPressed |
◆ TriggerReleased
Action<Hand> InputListener.TriggerReleased |
The documentation for this class was generated from the following file: