Definition at line 10 of file InputListener.cs.
 
◆ GetAxis()
  
  
      
        
          | Vector2 InputListener.GetAxis  | 
          ( | 
          Hand |           hand | ) | 
           | 
         
       
   | 
  
inline   | 
  
 
 
◆ IsButtonPressed()
  
  
      
        
          | bool InputListener.IsButtonPressed  | 
          ( | 
          Hand |           hand,  | 
         
        
           | 
           | 
          CommonButton |           button ) | 
         
       
   | 
  
inline   | 
  
 
 
◆ Update()
  
  
      
        
          | void InputListener.Update  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ _leftController
  
  
      
        
          | XRHandControllerLink InputListener._leftController | 
         
       
   | 
  
privateSerializeField   | 
  
 
 
◆ _leftTriggerPressed
  
  
      
        
          | bool InputListener._leftTriggerPressed | 
         
       
   | 
  
private   | 
  
 
 
◆ _rightController
  
  
      
        
          | XRHandControllerLink InputListener._rightController | 
         
       
   | 
  
privateSerializeField   | 
  
 
 
◆ _rightTriggerPressed
  
  
      
        
          | bool InputListener._rightTriggerPressed | 
         
       
   | 
  
private   | 
  
 
 
◆ TriggerPressed
      
        
          | Action<Hand> InputListener.TriggerPressed | 
        
      
 
 
◆ TriggerReleased
      
        
          | Action<Hand> InputListener.TriggerReleased | 
        
      
 
 
The documentation for this class was generated from the following file: