Definition at line 5 of file EazySoundManagerDemo.cs.
◆ AudioVolumeChanged()
void EazySoundManagerDemo.AudioVolumeChanged |
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string | audioControlIDStr | ) |
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◆ GlobalMusicVolumeChanged()
void EazySoundManagerDemo.GlobalMusicVolumeChanged |
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◆ GlobalSoundVolumeChanged()
void EazySoundManagerDemo.GlobalSoundVolumeChanged |
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◆ GlobalVolumeChanged()
void EazySoundManagerDemo.GlobalVolumeChanged |
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◆ Pause()
void EazySoundManagerDemo.Pause |
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string | audioControlIDStr | ) |
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◆ PlayMusic1()
void EazySoundManagerDemo.PlayMusic1 |
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◆ PlayMusic2()
void EazySoundManagerDemo.PlayMusic2 |
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◆ Stop()
void EazySoundManagerDemo.Stop |
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string | audioControlIDStr | ) |
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◆ Update()
void EazySoundManagerDemo.Update |
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◆ AudioControls
◆ globalMusicVolSlider
Slider EazySoundManagerDemo.globalMusicVolSlider |
◆ globalSoundVolSlider
Slider EazySoundManagerDemo.globalSoundVolSlider |
◆ globalVolSlider
Slider EazySoundManagerDemo.globalVolSlider |
◆ test
GameObject EazySoundManagerDemo.test |
The documentation for this class was generated from the following file: