Unreal access to the PixoVR Platform
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PixoPlatform.cpp
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#include "PixoPlatform.h"
4
5#define LOCTEXT_NAMESPACE "FPixoPlatformModule"
6
8{
9 // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
10
11}
12
14{
15 // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
16 // we call this function before unloading the module.
17
18}
19
20#undef LOCTEXT_NAMESPACE
21
22IMPLEMENT_MODULE(FPixoPlatformModule, PixoPlatform)
virtual void ShutdownModule() override
virtual void StartupModule() override