v1.2.26 |
Documentation for the Unreal C++ Plugin
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This is the complete list of members for UStoryScript, including all inherited members.
CurrentInstigator | UStoryScript | |
ExecuteScript(AActor *Instigator) | UStoryScript | |
GameManagerRef | UStoryScript | |
GameModeRef | UStoryScript | |
GENERATED_BODY() | UStoryScript | private |
GetAllActorsOfClass(TSubclassOf< AActor > ActorClass, TArray< AActor * > &OutActors) | UStoryScript | |
PlayerPawnRef | UStoryScript | |
PlaySoundAtLocation(USoundCue *TargetSound, FVector Location) | UStoryScript | |
ScriptInitialization() | UStoryScript | |
SpawnStoryActorWithSpecificSteps(TSubclassOf< ABaseStoryActor > ActorClass, FTransform SpawnTransform, TArray< FText > ActiveSteps, TArray< FText > HighlightSteps) | UStoryScript |