Documentation for the Unreal C++ Plugin
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UGameManager Member List

This is the complete list of members for UGameManager, including all inherited members.

ActiveDynamicStoryIndexUGameManagerprotected
AddNewInteractableObject(ABaseStoryActor *InteractableActor)UGameManager
bWrongInteractableActorGrabEnabledUGameManager
CurrentStepUGameManager
DECLARE_EVENT_HANDLER(UNewStepLoadedEvent)UGameManager
DECLARE_EVENT_HANDLER(UNewStoryLoadedEvent)UGameManager
DECLARE_EVENT_HANDLER(UInitializationEvent)UGameManager
DynamicStoryQueueUGameManagerprotected
DynamicStoryScriptsUGameManagerprotected
GameModeBaseRefUGameManager
GENERATED_BODY()UGameManagerprivate
GetAllActorsOfClass(TSubclassOf< AActor > TargetClass, TArray< AActor * > &OutActors)UGameManager
GetInteractiveItemsArray()UGameManagerinline
GetPrivateOwner() constUBaseManagerinline
HandleEvent(UBaseEvent *Event)UBaseManager
HandleEvent_Impl(class UBaseEvent *Event)UBaseManagerprotected
HandlersUBaseManagerprotected
InitializeNewDynamicStory(FDynamicStoryData DynamicStoryData)UGameManagerprotected
InteractiveItemsArrayUGameManagerprotected
InteractiveObjectStepDataBaseUGameManagerprotected
IsUsingDynamicStoryUGameManager
IsUsingStoryScriptDataUGameManager
NewDynamicStoryAdded(FDynamicStoryData DynamicStoryData)UGameManager
OnEndStoryReached()UGameManager
OnGrabbingWrongActor(AActor *WrongActor)UGameManager
OnInitialization()UGameManager
OnInteractiveItemAdded(ABaseStoryActor *AddedInteractiveItem)UGameManager
OnNewInteractableItemAddedUGameManager
OnNewStepLoaded(const FText &StepName)UGameManager
OnNewStoryLoaded(const FText &StepName)UGameManager
OnTeleportActivatedRaw(EControllerHand Hand, bool InActivate)UGameManager
OnWrongInteractableActorGrabbedUGameManager
PlayerPawnRefUGameManager
PopulateInteractiveObjectsWithStepData(ABaseStoryActor *TargetActor)UGameManager
PrivateOwnerUBaseManagerprivate
ScriptInstancesDataUGameManager
SendEvent(TInitializeArgs... Arguments)UBaseManagerinline
SetPrivateOwner(APlayerController *Owner)UBaseManagerinline
SoundManagerRefUGameManager
SpawnStoryScripts()UGameManagerprotected
StoryManagerRefUGameManager
StoryScriptClassDataUGameManager
THandler typedefUBaseManagerprivate
THandlerKey typedefUBaseManagerprivate
THandlers typedefUBaseManagerprivate
UBaseManager()UBaseManager
UGameManager()UGameManager