Documentation for the Unreal C++ Plugin
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APixoVRTeleporter Member List

This is the complete list of members for APixoVRTeleporter, including all inherited members.

ActivateTeleporter(bool InActivate) overrideAPixoVRTeleportervirtual
APixoVRTeleporter()APixoVRTeleporter
ArcEndPointATeleporterBase
ArcSplineComponentATeleporterBase
ArcSplineMaterialATeleporterBase
ArcSplineMeshATeleporterBase
ArrowATeleporterBase
ATeleporterBase()ATeleporterBase
bActivateOneTeleporterAtTimeATeleporterBase
bDrawArcSplineATeleporterBase
bDrawTeleportArrowATeleporterBase
bDrawTeleportCylinderAPixoVRTeleporter
BeginPlay() overrideAPixoVRTeleporterprivatevirtual
bIsTeleporterActiveATeleporterBase
bIsValidTeleportDestinationATeleporterBase
ClearArc()ATeleporterBaseprivatevirtual
Destroyed() overrideATeleporterBaseprotectedvirtual
ExecuteTeleportation(UVRBaseCharacterMovementComponent *MovementComponent, const FTransform &ActorTransform, const FVector &VRLocation, const FRotator &ActorRotation) overrideAPixoVRTeleportervirtual
FadeInDurationATeleporterBase
FadeOutDurationATeleporterBase
GENERATED_BODY()APixoVRTeleporterprivate
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const overrideATeleporterBasevirtual
GetRotationFromInput(const FVector2D &Direction)ATeleporterBaseprivate
GetTeleportationTransform(FVector &Location, FVector &ForwardVector)ATeleporterBase
GetTeleportDestination(const FVector &OriginalLocation)ATeleporterBase
IsActivated()ATeleporterBasevirtual
MotionControllerATeleporterBase
MovementComponentAPixoVRTeleporterprivate
NavigationSystemAPixoVRTeleporterprivate
PadRotationATeleporterBase
RingAPixoVRTeleporter
SetMotionController(UGripMotionControllerComponent *InMotionController)ATeleporterBasevirtual
SplineMeshComponentsATeleporterBaseprivate
TeleportCylinderAPixoVRTeleporter
TeleportFadeColorAPixoVRTeleporter
TeleportLaunchVelocityATeleporterBase
TeleportRotationATeleporterBase
ThumbDeadZoneATeleporterBase
Tick(float DeltaTime) overrideATeleporterBaseprotectedvirtual
TickTeleporter(float DeltaTime) overrideAPixoVRTeleporterprivatevirtual
TimedLocationATeleporterBaseprotected
TimedRotationATeleporterBaseprotected
TraceTeleportDestination(TArray< FVector > &TracePoints, FVector &TraceLocation, FVector &NavMeshLocation)APixoVRTeleporterprivate
UpdateArcEndpoint(const FVector &NewLocation, bool ValidLocationFound)ATeleporterBaseprotectedvirtual
UpdateArcSpline(TArray< FVector > &SplinePoints, bool ValidLocationFound)ATeleporterBaseprotectedvirtual
UpdateMotionControllerRotation(const FVector2D &Direction)ATeleporterBasevirtual
UpdateTeleportCylinder(const FVector &NewLocation, bool ValidLocationFound)APixoVRTeleporterprivate