Documentation for the Unreal C++ Plugin
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ADynamicHieghtFloor Member List

This is the complete list of members for ADynamicHieghtFloor, including all inherited members.

AdjustCameraHeight()ADynamicHieghtFloor
ADynamicHieghtFloor()ADynamicHieghtFloor
BeginPlay() overrideADynamicHieghtFloorprotectedvirtual
BoxCollisionADynamicHieghtFloor
CouldBeGrabbedByOtherHand()IPixoVRStoryObject
CouldBeGrabbedWithTwoHands()IPixoVRStoryObject
DenyDropping()IPixoVRStoryObject
DesiredCameraHeightADynamicHieghtFloor
EnableOnePressDetach(bool Enable)IPixoVRStoryObject
GENERATED_BODY()ADynamicHieghtFloorprivate
GetActorTransparentMaterialData()IPixoVRStoryObject
GetObjectGrabTransform(APixoVRHand *GrabbedHand)IPixoVRStoryObject
GetTwoHandProperties()IPixoVRStoryObject
GrabWithTwoHands(UMotionControllerComponent *GrabbingController)IPixoVRStoryObject
HoldItemByClick()IPixoVRStoryObject
IsGrabbingWrongActorActive()IPixoVRStoryObject
IsObjectActive()IPixoVRStoryObject
IsObjectHeldWithTwoHands()IPixoVRStoryObject
ObjectActivated()IPixoVRStoryObject
ObjectDeactivated()IPixoVRStoryObject
ReleaseItemByPress()IPixoVRStoryObject
ReleaseTwoHands(UMotionControllerComponent *ReleasingController)IPixoVRStoryObject
ResetTwoHandsHoldingFunctionality()IPixoVRStoryObject
SendWrongGrabbingNotification()IPixoVRStoryObject
SetDenyDropping(const bool bDenyDropping)IPixoVRStoryObject
SetFloorHeight(float Height)ADynamicHieghtFloor
UpdateObjectHighlight(bool Activate)IPixoVRStoryObject