Documentation for the Unreal C++ Plugin
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ABySpotTeleporter Member List

This is the complete list of members for ABySpotTeleporter, including all inherited members.

ABySpotTeleporter()ABySpotTeleporter
ActivateTeleporter(bool InActivate) overrideABySpotTeleportervirtual
ArcEndPointATeleporterBase
ArcSplineComponentATeleporterBase
ArcSplineMaterialATeleporterBase
ArcSplineMeshATeleporterBase
ArrowATeleporterBase
ATeleporterBase()ATeleporterBase
AtListOneTeleportersActive()ABySpotTeleporterprivate
bActivateOneTeleporterAtTimeATeleporterBase
bDrawArcSplineATeleporterBase
bDrawTeleportArrowATeleporterBase
BeginPlay() overrideABySpotTeleportervirtual
bIsTeleporterActiveATeleporterBase
bIsValidTeleportDestinationATeleporterBase
ClearArc()ATeleporterBaseprivatevirtual
DeactivateAllSpots()ABySpotTeleporterprivate
Destroyed() overrideATeleporterBaseprotectedvirtual
ExecuteTeleportation(UVRBaseCharacterMovementComponent *InMovementComponent, const FTransform &ActorTransform, const FVector &VRLocation, const FRotator &ActorRotation) overrideABySpotTeleportervirtual
FadeInDurationATeleporterBase
FadeOutDurationATeleporterBase
GENERATED_BODY()ABySpotTeleporterprivate
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const overrideATeleporterBasevirtual
GetRotationFromInput(const FVector2D &Direction)ATeleporterBaseprivate
GetTeleportationTransform(FVector &Location, FVector &ForwardVector)ATeleporterBase
GetTeleportDestination(const FVector &OriginalLocation)ATeleporterBase
IsActivated()ATeleporterBasevirtual
MotionControllerATeleporterBase
MovementComponentABySpotTeleporterprivate
PadRotationATeleporterBase
SetMotionController(UGripMotionControllerComponent *InMotionController)ATeleporterBasevirtual
SplineMeshComponentsATeleporterBaseprivate
SpotTeleporterExtendCoeficientABySpotTeleporterprivate
TeleportersSpotsABySpotTeleporterprivate
TeleportLaunchVelocityATeleporterBase
TeleportRotationATeleporterBase
ThumbDeadZoneATeleporterBase
Tick(float DeltaTime) overrideATeleporterBaseprotectedvirtual
TickTeleporter(float DeltaTime) overrideABySpotTeleporterprivatevirtual
TimedLocationATeleporterBaseprotected
TimedRotationATeleporterBaseprotected
TraceTeleportDestination(TArray< FVector > &TracePoints, FVector &TraceLocation)ABySpotTeleporterprivate
UpdateArcEndpoint(const FVector &NewLocation, bool ValidLocationFound)ATeleporterBaseprotectedvirtual
UpdateArcSpline(TArray< FVector > &SplinePoints, bool ValidLocationFound)ATeleporterBaseprotectedvirtual
UpdateMotionControllerRotation(const FVector2D &Direction)ATeleporterBasevirtual