27 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PixoVR | Interaction")
28 void OnHoverBegin(const FHitResult& HitResult, APlayerController* Executor);
35 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PixoVR | Interaction")
36 void OnHoverEnd(const FHitResult& HitResult, APlayerController* Executor);
43 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PixoVR | Interaction")
44 void OnPressBegin(const FHitResult& HitResult, APlayerController* Executor);
51 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PixoVR | Interaction")
52 void OnPressEnd(const FHitResult& HitResult, APlayerController* Executor);
58 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PixoVR | Interaction")
59 bool DisableHoverEvents();
65 UFUNCTION(BlueprintNativeEvent, BlueprintCallable, Category = "PixoVR | Interaction")
66 bool DisablePressEvents();