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Documentation for the Unreal C++ Plugin
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Mat_Masked.h
Go to the documentation of this file.
1
#pragma once
13
class
Mat_Masked
:
public
UMaterial
14
{
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public
:
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float
Mask_Clamp
;
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float
Color
;
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float
Roughness
;
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float
Rough__R__AO__G__Metallic__B_
;
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float
Normal
;
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float
Albedo
;
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private
:
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void
Mat_Masked
();
//"Mat Plant A"
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};
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Mat_Masked
A material with 1 graphs.
Definition
Mat_Masked.h:14
Mat_Masked::Roughness
float Roughness
Definition
Mat_Masked.h:18
Mat_Masked::Albedo
float Albedo
Definition
Mat_Masked.h:21
Mat_Masked::Color
float Color
Definition
Mat_Masked.h:17
Mat_Masked::Mat_Masked
void Mat_Masked()
Mat_Masked::Normal
float Normal
Definition
Mat_Masked.h:20
Mat_Masked::Mask_Clamp
float Mask_Clamp
Definition
Mat_Masked.h:16
Mat_Masked::Rough__R__AO__G__Metallic__B_
float Rough__R__AO__G__Metallic__B_
Definition
Mat_Masked.h:19
UMaterial
documentation
generated
PixoLobby
Assets
LobbyMap
HQ_ResidentialHouse
Materials
MasterMaterials
Mat_Masked.h
Generated
Wed Oct 9 2024 19:40:16
by Doxygen version
1.10.0