v1.2.26
Documentation for the Unreal C++ Plugin
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LaserBeamSplineMat.h
Go to the documentation of this file.
1
#pragma once
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class
LaserBeamSplineMat
:
public
UMaterial
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{
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public
:
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float
Min_Opacity
;
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float
Speed
;
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float
LaserColor
;
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private
:
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void
LaserBeamSplineMat
();
//"Laser Beam Spline Mat"
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};
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LaserBeamSplineMat
A material with 1 graphs.
Definition
LaserBeamSplineMat.h:14
LaserBeamSplineMat::LaserBeamSplineMat
void LaserBeamSplineMat()
LaserBeamSplineMat::Speed
float Speed
Definition
LaserBeamSplineMat.h:17
LaserBeamSplineMat::LaserColor
float LaserColor
Definition
LaserBeamSplineMat.h:18
LaserBeamSplineMat::Min_Opacity
float Min_Opacity
Definition
LaserBeamSplineMat.h:16
UMaterial
documentation
generated
PixoCore
Materials
Controller
LaserBeamSplineMat.h
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Wed Oct 9 2024 19:40:15
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1.10.0