#define DEFINE_EVENT_HANDLER(TEventType)
static FUNCTION_NON_NULL_RETURN_START TEventType * NewEvent(APlayerController *Executor=nullptr) FUNCTION_NON_NULL_RETURN_END
Creates a new event of the specified type.
void HandleEvent_Impl(class UBaseEvent *Event)
FOnHintActivated OnHintActivated
Event delegate for hint activation.
void HintActivated(bool Activate)
This function is called when a hint is activated or deactivated. Broadcasts UHintActivatedEvent and O...
Event called when we on init experience.