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Documentation for the Unreal C++ Plugin
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AGripableProp_C.h
Go to the documentation of this file.
1
#pragma once
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class
AGripableProp_C
:
public
AGrippableActor
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{
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public
:
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UStaticMeshComponent*
PropObject
;
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protected
:
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TArray<int32>
TotalShapes
;
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private
:
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void
UserConstructionScript
();
//"User Construction Script"
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void
EventGraph
();
//"Event Graph"
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};
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AGripableProp_C
A blueprint class with 2 graphs.
Definition
AGripableProp_C.h:13
AGripableProp_C::PropObject
UStaticMeshComponent * PropObject
Prop Object.
Definition
AGripableProp_C.h:15
AGripableProp_C::EventGraph
void EventGraph()
Definition
AGripableProp_C.cpp:19
AGripableProp_C::TotalShapes
TArray< int32 > TotalShapes
Total Shapes.
Definition
AGripableProp_C.h:18
AGripableProp_C::UserConstructionScript
void UserConstructionScript()
Definition
AGripableProp_C.cpp:13
AGrippableActor
documentation
generated
PixoLobby
Blueprints
AGripableProp_C.h
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Wed Oct 9 2024 19:40:16
by Doxygen version
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