A Demo Project for the UnrealEngineSDK
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XboxOneEngine.ini
[/Script/XboxOnePlatformEditor.XboxOneTargetSettings]
;AudioSampleRate=48000
;AudioMaxChannels=32
AudioCallbackBufferFrameSize=256
AudioNumBuffersToEnqueue=7
;AudioNumSourceWorkers=0
; Audio Plugins (must be enabled in .uproject
; ReverbPlugin=
; OcclusionPlugin=
; SpatializationPlugin=