A Demo Project for the UnrealEngineSDK
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UVRRootComponent Member List

This is the complete list of members for UVRRootComponent, including all inherited members.

AreWeOverlappingVolume(APhysicsVolume *V)UVRRootComponentinline
bAllowSimulatingCollisionUVRRootComponent
bCalledUpdateTransformUVRRootComponent
bCenterCapsuleOnHMDUVRRootComponent
BeginPlay() overrideUVRRootComponent
bHadRelativeMovementUVRRootComponent
bPauseTrackingUVRRootComponent
bUseWalkingCollisionOverrideUVRRootComponent
CalcBounds(const FTransform &LocalToWorld) const overrideUVRRootComponentvirtual
ConvertRotationOverlapsToCurrentOverlaps(TArray< FOverlapInfo, AllocatorType > &OutOverlapsAtEndLocation, const TOverlapArrayView &CurrentOverlaps)UVRRootComponentprotected
ConvertSweptOverlapsToCurrentOverlaps(TArray< FOverlapInfo, AllocatorType > &OutOverlapsAtEndLocation, const TOverlapArrayView &SweptOverlaps, int32 SweptOverlapsIndex, const FVector &EndLocation, const FQuat &EndRotationQuat)UVRRootComponentprotected
CreateSceneProxy() overrideUVRRootComponent
curCameraLocUVRRootComponent
curCameraRotUVRRootComponent
Default_GetWaistOrientationAndPosition(FBPVRWaistTracking_Info &WaistTrackingInfo)IVRTrackedParentInterfaceinlinestatic
Default_SetTrackedParent_Impl(UPrimitiveComponent *NewParentComponent, float WaistRadius, EBPVRWaistTrackingMode WaistTrackingMode, FBPVRWaistTracking_Info &OptionalWaistTrackingParent, USceneComponent *Self)IVRTrackedParentInterfaceinlinestatic
DifferenceFromLastFrameUVRRootComponent
FDrawCylinderSceneProxyUVRRootComponentfriend
FVRCharacterScopedMovementUpdateUVRRootComponentfriend
GENERATED_BODY()UVRRootComponentprivate
GENERATED_IINTERFACE_BODY()IVRTrackedParentInterfaceprivate
GenerateOffsetToWorld(bool bUpdateBounds=true, bool bGetPureYaw=true)UVRRootComponentinline
GetNavigationData(FNavigationRelevantData &Data) const overrideUVRRootComponentvirtual
GetOverlapsWithActor_Template(const AActor *Actor, TArray< FOverlapInfo, AllocatorType > &OutOverlaps) constUVRRootComponentprotected
InitializeComponent() overrideUVRRootComponentvirtual
IsLocallyControlled() constUVRRootComponent
lastCameraLocUVRRootComponent
lastCameraRotUVRRootComponent
MoveComponentImpl(const FVector &Delta, const FQuat &NewRotation, bool bSweep, FHitResult *OutHit=NULL, EMoveComponentFlags MoveFlags=MOVECOMP_NoFlags, ETeleportType Teleport=ETeleportType::None) overrideUVRRootComponentprotectedvirtual
OffsetComponentToWorldUVRRootComponent
OnUpdateTransform(EUpdateTransformFlags UpdateTransformFlags, ETeleportType Teleport=ETeleportType::None) overrideUVRRootComponentprotectedvirtual
OnUpdateTransform_Public(EUpdateTransformFlags UpdateTransformFlags, ETeleportType Teleport=ETeleportType::None)UVRRootComponentinline
OptionalWaistTrackingParentUVRRootComponent
owningVRCharUVRRootComponent
SendPhysicsTransform(ETeleportType Teleport)UVRRootComponentprotected
SetCapsuleHalfHeightVR(float HalfHeight, bool bUpdateOverlaps=true)UVRRootComponent
SetCapsuleSizeVR(float NewRadius, float NewHalfHeight, bool bUpdateOverlaps=true)UVRRootComponentvirtual
SetSimulatePhysics(bool bSimulate) overrideUVRRootComponentvirtual
SetTrackedParent(UPrimitiveComponent *NewParentComponent, float WaistRadius, EBPVRWaistTrackingMode WaistTrackingMode) overrideUVRRootComponentinlinevirtual
SetTrackingPaused(bool bPaused)UVRRootComponent
StoredCameraRotOffsetUVRRootComponent
TargetPrimitiveComponentUVRRootComponent
TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) overrideUVRRootComponent
UpdateOverlapsImpl(const TOverlapArrayView *NewPendingOverlaps=nullptr, bool bDoNotifies=true, const TOverlapArrayView *OverlapsAtEndLocation=nullptr) overrideUVRRootComponentprotectedvirtual
UpdatePhysicsVolume(bool bTriggerNotifiers) overrideUVRRootComponentvirtual
UVRRootComponent(const FObjectInitializer &ObjectInitializer)UVRRootComponent
VRCapsuleOffsetUVRRootComponent
WalkingCollisionOverrideUVRRootComponent