A Demo Project for the UnrealEngineSDK
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This is the complete list of members for UVRLogComponent, including all inherited members.
AppendTextToConsole(FString Text, bool bReturnAtEnd=false) | UVRLogComponent | |
DrawConsole(bool bLowerHalfOnly, UCanvas *Canvas) | UVRLogComponent | |
DrawConsoleToRenderTarget2D(EBPVRConsoleDrawType DrawType, UTextureRenderTarget2D *Texture, float ScrollOffset, bool bForceDraw) | UVRLogComponent | |
DrawOutputLog(bool bUpperHalfOnly, UCanvas *Canvas, float ScrollOffset) | UVRLogComponent | |
GENERATED_BODY() | UVRLogComponent | private |
MaxLineLength | UVRLogComponent | |
MaxStoredMessages | UVRLogComponent | |
OutputLogHistory | UVRLogComponent | |
PostInitProperties() override | UVRLogComponent | inlinevirtual |
SendKeyEventToConsole(FKey Key, EInputEvent KeyEvent) | UVRLogComponent | |
SetConsoleText(FString Text) | UVRLogComponent | |
UVRLogComponent(const FObjectInitializer &ObjectInitializer) | UVRLogComponent | |
~UVRLogComponent() | UVRLogComponent |