AttachBaseChar | UParentRelativeAttachmentComponent | |
AttachChar | UParentRelativeAttachmentComponent | |
bIgnoreRotationFromParent | UParentRelativeAttachmentComponent | |
bLerpTransition | UParentRelativeAttachmentComponent | |
bOffsetByHMD | UParentRelativeAttachmentComponent | |
bUpdateInCharacterMovement | UParentRelativeAttachmentComponent | |
bUseFeetLocation | UParentRelativeAttachmentComponent | |
bWasSetOnce | UParentRelativeAttachmentComponent | |
ClampHeadRotationDelta(float &TargetRotation, FRotator HMDRotation) | UParentRelativeAttachmentComponent | inline |
CustomOffset | UParentRelativeAttachmentComponent | |
Default_GetWaistOrientationAndPosition(FBPVRWaistTracking_Info &WaistTrackingInfo) | IVRTrackedParentInterface | inlinestatic |
Default_SetTrackedParent_Impl(UPrimitiveComponent *NewParentComponent, float WaistRadius, EBPVRWaistTrackingMode WaistTrackingMode, FBPVRWaistTracking_Info &OptionalWaistTrackingParent, USceneComponent *Self) | IVRTrackedParentInterface | inlinestatic |
DetectHandsBehindHead(float &TargetRot, FRotator HMDRotation) | UParentRelativeAttachmentComponent | inline |
GENERATED_BODY() | UParentRelativeAttachmentComponent | private |
GENERATED_IINTERFACE_BODY() | IVRTrackedParentInterface | private |
GetCalculatedRotation(FRotator InverseRot, float DeltaTime) | UParentRelativeAttachmentComponent | inline |
GetEstShoulderRotation(FRotator &InputHMDRotation, FVector &InputHMDLocation) | UParentRelativeAttachmentComponent | inline |
InitializeComponent() override | UParentRelativeAttachmentComponent | virtual |
IsLocallyControlled() const | UParentRelativeAttachmentComponent | inline |
LastLerpVal | UParentRelativeAttachmentComponent | |
LastRot | UParentRelativeAttachmentComponent | |
LeftControllerTrans | UParentRelativeAttachmentComponent | |
LerpSpeed | UParentRelativeAttachmentComponent | |
LerpTarget | UParentRelativeAttachmentComponent | |
OnAttachmentChanged() override | UParentRelativeAttachmentComponent | virtual |
OptionalWaistTrackingParent | UParentRelativeAttachmentComponent | |
RightControllerTrans | UParentRelativeAttachmentComponent | |
RunSampling(FRotator &HMDRotation, FVector &HMDLocation) | UParentRelativeAttachmentComponent | inline |
SetRelativeRotAndLoc(FVector NewRelativeLocation, FRotator NewRelativeRotation, float DeltaTime) | UParentRelativeAttachmentComponent | inline |
SetTrackedParent(UPrimitiveComponent *NewParentComponent, float WaistRadius, EBPVRWaistTrackingMode WaistTrackingMode) override | UParentRelativeAttachmentComponent | inlinevirtual |
TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override | UParentRelativeAttachmentComponent | |
UParentRelativeAttachmentComponent(const FObjectInitializer &ObjectInitializer) | UParentRelativeAttachmentComponent | |
UpdateTracking(float DeltaTime) | UParentRelativeAttachmentComponent | |
YawTolerance | UParentRelativeAttachmentComponent | |