A Demo Project for the UnrealEngineSDK
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UOpenXRHandPoseComponent Member List

This is the complete list of members for UOpenXRHandPoseComponent, including all inherited members.

bDetectGesturesUOpenXRHandPoseComponent
BeginPlay() overrideUOpenXRHandPoseComponentvirtual
bGetMockUpPoseForDebuggingUOpenXRHandPoseComponent
bLerpingPositionLeftUOpenXRHandPoseComponent
bLerpingPositionRightUOpenXRHandPoseComponent
bReplicateSkeletalDataUOpenXRHandPoseComponent
bReppedOnceLeftUOpenXRHandPoseComponent
bReppedOnceRightUOpenXRHandPoseComponent
bSmoothReplicatedSkeletalDataUOpenXRHandPoseComponent
DetectCurrentPose(FBPOpenXRActionSkeletalData &SkeletalAction)UOpenXRHandPoseComponent
GENERATED_BODY()UOpenXRHandPoseComponentprivate
GesturesDBUOpenXRHandPoseComponent
HandSkeletalActionsUOpenXRHandPoseComponent
IsLocallyControlled() constUOpenXRHandPoseComponentinline
K2_DetectCurrentPose(UPARAM(ref) FBPOpenXRActionSkeletalData &SkeletalAction, FOpenXRGesture &GestureOut)UOpenXRHandPoseComponent
LeftHandRepUOpenXRHandPoseComponent
LeftHandRepManagerUOpenXRHandPoseComponent
OnGestureEndedUOpenXRHandPoseComponent
OnNewGestureDetectedUOpenXRHandPoseComponent
OnRep_SkeletalTransformLeft()UOpenXRHandPoseComponentinlinevirtual
OnRep_SkeletalTransformRight()UOpenXRHandPoseComponentinlinevirtual
ReplicationRateForSkeletalAnimationsUOpenXRHandPoseComponent
RightHandRepUOpenXRHandPoseComponent
RightHandRepManagerUOpenXRHandPoseComponent
SaveCurrentPose(FName RecordingName, EVRSkeletalHandIndex HandToSave=EVRSkeletalHandIndex::EActionHandIndex_Right)UOpenXRHandPoseComponent
Server_SendSkeletalTransforms(const FBPSkeletalRepContainer &SkeletalInfo)UOpenXRHandPoseComponent
SetDetectGestures(bool bNewDetectGestures)UOpenXRHandPoseComponentinline
SkeletalNetUpdateCountUOpenXRHandPoseComponent
SkeletalUpdateCountUOpenXRHandPoseComponent
TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) overrideUOpenXRHandPoseComponent
UOpenXRHandPoseComponent(const FObjectInitializer &ObjectInitializer)UOpenXRHandPoseComponent