A Demo Project for the UnrealEngineSDK
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This is the complete list of members for UHighlightComponent, including all inherited members.
ActivateHighlightOnEachStep | UHighlightComponent | |
ActivatePulseHighlight(bool Activate) | UHighlightComponent | |
AlwaysEmissiveHighlight | UHighlightComponent | |
BeginPlay() override | UHighlightComponent | protectedvirtual |
BlockPulsing | UHighlightComponent | private |
ChangeHighlightMaterialColor(const TFunctionRef< FVector()> Color) | UHighlightComponent | private |
ColorMap | UHighlightComponent | private |
CurrentHighlight | UHighlightComponent | |
GENERATED_BODY() | UHighlightComponent | private |
HighlightActiveOnSteps | UHighlightComponent | |
HighlightTime | UHighlightComponent | private |
IsShowHighlight | UHighlightComponent | |
OnHighlightValueChanged | UHighlightComponent | |
PerformPulseHighlight() | UHighlightComponent | private |
PulseDirection | UHighlightComponent | private |
PulseHighlightTimerHandle | UHighlightComponent | |
UHighlightComponent() | UHighlightComponent | |
UpdateHighlightValue(EHighlightColor HighlightColor) | UHighlightComponent | |
UseIsObjectActiveInsteadOfActiveSteps | UHighlightComponent |