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A Demo Project for the UnrealEngineSDK
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This is the complete list of members for UDlgContext, including all inherited members.
| ActiveNodeIndex | UDlgContext | protected |
| AllChildren | UDlgContext | protected |
| AvailableChildren | UDlgContext | protected |
| bDialogueEnded | UDlgContext | protected |
| CanBeStarted(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants) | UDlgContext | static |
| ChooseChild(int32 OptionIndex) | UDlgContext | inline |
| ChooseChildBasedOnAllOptionIndex(int32 Index) | UDlgContext | inline |
| ChooseOption(int32 OptionIndex) | UDlgContext | |
| ChooseOptionBasedOnAllOptionIndex(int32 Index) | UDlgContext | |
| ChooseSpeechSequenceOptionFromReplicated(int32 OptionIndex) | UDlgContext | |
| ConvertArrayOfParticipantsToMap(const FString &ContextString, const UDlgDialogue *Dialogue, const TArray< UObject * > &ParticipantsArray, TMap< FName, UObject * > &OutParticipantsMap, bool bLog=true) | UDlgContext | static |
| CreateCopy() const | UDlgContext | |
| Dialogue | UDlgContext | protected |
| EnterNode(int32 NodeIndex, TSet< const UDlgNode * > NodesEnteredWithThisStep) | UDlgContext | |
| GENERATED_BODY() | UDlgContext | private |
| GetActiveNode() const | UDlgContext | inline |
| GetActiveNodeAsSpeechSequence() const | UDlgContext | |
| GetActiveNodeData() const | UDlgContext | |
| GetActiveNodeGenericData() const | UDlgContext | |
| GetActiveNodeGUID() const | UDlgContext | inline |
| GetActiveNodeIndex() const | UDlgContext | inline |
| GetActiveNodeParticipant() const | UDlgContext | |
| GetActiveNodeParticipantDisplayName() const | UDlgContext | |
| GetActiveNodeParticipantIcon() const | UDlgContext | |
| GetActiveNodeParticipantName() const | UDlgContext | |
| GetActiveNodeSpeakerState() const | UDlgContext | |
| GetActiveNodeText() const | UDlgContext | |
| GetActiveNodeVoiceDialogueWave() const | UDlgContext | |
| GetActiveNodeVoiceSoundBase() const | UDlgContext | |
| GetActiveNodeVoiceSoundWave() const | UDlgContext | |
| GetAllMutableOptionsArray() | UDlgContext | inline |
| GetAllOptionsArray() const | UDlgContext | inline |
| GetAllOptionsNum() const | UDlgContext | inline |
| GetContextString() const | UDlgContext | |
| GetDialogue() const | UDlgContext | inline |
| GetDialogueGUID() const | UDlgContext | inline |
| GetDialogueName() const | UDlgContext | inline |
| GetDialoguePathName() const | UDlgContext | inline |
| GetErrorMessageWithContext(const FString &ErrorMessage) const | UDlgContext | protected |
| GetHistoryOfThisContext() const | UDlgContext | inline |
| GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const override | UDlgContext | |
| GetMutableActiveNode() const | UDlgContext | inline |
| GetMutableActiveNodeAsSpeechSequence() const | UDlgContext | |
| GetMutableNodeFromGUID(const FGuid &NodeGUID) const | UDlgContext | |
| GetMutableNodeFromIndex(int32 NodeIndex) const | UDlgContext | |
| GetMutableOptionsArray() | UDlgContext | inline |
| GetMutableParticipant(FName ParticipantName) const | UDlgContext | |
| GetNodeFromGUID(const FGuid &NodeGUID) const | UDlgContext | |
| GetNodeFromIndex(int32 NodeIndex) const | UDlgContext | |
| GetNodeGUIDForIndex(int32 NodeIndex) const | UDlgContext | |
| GetNodeIndexForGUID(const FGuid &NodeGUID) const | UDlgContext | |
| GetOption(int32 OptionIndex) const | UDlgContext | |
| GetOptionEnterConditions(int32 OptionIndex) const | UDlgContext | |
| GetOptionFromAll(int32 Index) const | UDlgContext | |
| GetOptionsArray() const | UDlgContext | inline |
| GetOptionsNum() const | UDlgContext | inline |
| GetOptionSpeakerState(int32 OptionIndex) const | UDlgContext | |
| GetOptionSpeakerStateFromAll(int32 Index) const | UDlgContext | |
| GetOptionText(int32 OptionIndex) const | UDlgContext | |
| GetOptionTextFromAll(int32 Index) const | UDlgContext | |
| GetParticipant(FName ParticipantName) const | UDlgContext | |
| GetParticipants() const | UDlgContext | inline |
| GetParticipantsMap() const | UDlgContext | inline |
| GetVisitedNodeGUIDs() const | UDlgContext | inline |
| GetVisitedNodeIndices() const | UDlgContext | inline |
| GetWorld() const override | UDlgObject | |
| HasDialogueEnded() const | UDlgContext | inline |
| History | UDlgContext | protected |
| IsNodeEnterable(int32 NodeIndex, TSet< const UDlgNode * > AlreadyVisitedNodes) const | UDlgContext | |
| IsOptionConnectedToEndNode(int32 Index, bool bIndexSkipsUnsatisfiedEdges=true) const | UDlgContext | |
| IsOptionConnectedToVisitedNode(int32 Index, bool bLocalHistory=false, bool bIndexSkipsUnsatisfiedEdges=true) const | UDlgContext | |
| IsOptionSatisfied(int32 Index) const | UDlgContext | |
| IsSupportedForNetworking() const override | UDlgContext | inline |
| IsValidAllOptionIndex(int32 Index) const | UDlgContext | inline |
| IsValidNodeGUID(const FGuid &NodeGUID) const | UDlgContext | |
| IsValidNodeIndex(int32 NodeIndex) const | UDlgContext | |
| IsValidOptionIndex(int32 OptionIndex) const | UDlgContext | inline |
| IsValidParticipantForDialogue(const UDlgDialogue *Dialogue, const UObject *Participant) | UDlgContext | static |
| LogErrorWithContext(const FString &ErrorMessage) const | UDlgContext | protected |
| OnNodeEntered | UDlgContext | |
| OnRep_SerializedParticipants() | UDlgContext | |
| Participants | UDlgContext | protected |
| PostInitProperties() override | UDlgContext | inline |
| ReevaluateChildren() | UDlgContext | inline |
| ReevaluateOptions() | UDlgContext | |
| SerializedParticipants | UDlgContext | protected |
| SerializeParticipants() | UDlgContext | |
| SetNodeVisited(int32 NodeIndex, const FGuid &NodeGUID) | UDlgContext | |
| SetParticipants(const TMap< FName, UObject * > &InParticipants) | UDlgContext | inlineprotected |
| Start(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants) | UDlgContext | inline |
| StartFromNode(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, int32 StartNodeIndex, const FGuid &StartNodeGUID, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
| StartFromNodeGUID(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, const FGuid &StartNodeGUID, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
| StartFromNodeIndex(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, int32 StartNodeIndex, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
| StartWithContext(const FString &ContextString, UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants) | UDlgContext | |
| StartWithContextFromNode(const FString &ContextString, UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, int32 StartNodeIndex, const FGuid &StartNodeGUID, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | |
| StartWithContextFromNodeGUID(const FString &ContextString, UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, const FGuid &StartNodeGUID, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
| StartWithContextFromNodeIndex(const FString &ContextString, UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, int32 StartNodeIndex, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
| UDlgContext(const FObjectInitializer &ObjectInitializer) | UDlgContext | |
| ValidateParticipantForDialogue(const FString &ContextString, const UDlgDialogue *Dialogue, const UObject *Participant, bool bLog=true) | UDlgContext | static |
| ValidateParticipantsMapForDialogue(const FString &ContextString, const UDlgDialogue *Dialogue, const TMap< FName, UObject * > &ParticipantsMap, bool bLog=true) | UDlgContext | static |
| WasNodeGUIDVisitedInThisContext(const FGuid &NodeGUID) const | UDlgContext | inline |
| WasNodeIndexVisitedInThisContext(int32 NodeIndex) const | UDlgContext | inline |