A Demo Project for the UnrealEngineSDK
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This is the complete list of members for UDlgContext, including all inherited members.
ActiveNodeIndex | UDlgContext | protected |
AllChildren | UDlgContext | protected |
AvailableChildren | UDlgContext | protected |
bDialogueEnded | UDlgContext | protected |
CanBeStarted(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants) | UDlgContext | static |
ChooseChild(int32 OptionIndex) | UDlgContext | inline |
ChooseChildBasedOnAllOptionIndex(int32 Index) | UDlgContext | inline |
ChooseOption(int32 OptionIndex) | UDlgContext | |
ChooseOptionBasedOnAllOptionIndex(int32 Index) | UDlgContext | |
ChooseSpeechSequenceOptionFromReplicated(int32 OptionIndex) | UDlgContext | |
ConvertArrayOfParticipantsToMap(const FString &ContextString, const UDlgDialogue *Dialogue, const TArray< UObject * > &ParticipantsArray, TMap< FName, UObject * > &OutParticipantsMap, bool bLog=true) | UDlgContext | static |
CreateCopy() const | UDlgContext | |
Dialogue | UDlgContext | protected |
EnterNode(int32 NodeIndex, TSet< const UDlgNode * > NodesEnteredWithThisStep) | UDlgContext | |
GENERATED_BODY() | UDlgContext | private |
GetActiveNode() const | UDlgContext | inline |
GetActiveNodeAsSpeechSequence() const | UDlgContext | |
GetActiveNodeData() const | UDlgContext | |
GetActiveNodeGenericData() const | UDlgContext | |
GetActiveNodeGUID() const | UDlgContext | inline |
GetActiveNodeIndex() const | UDlgContext | inline |
GetActiveNodeParticipant() const | UDlgContext | |
GetActiveNodeParticipantDisplayName() const | UDlgContext | |
GetActiveNodeParticipantIcon() const | UDlgContext | |
GetActiveNodeParticipantName() const | UDlgContext | |
GetActiveNodeSpeakerState() const | UDlgContext | |
GetActiveNodeText() const | UDlgContext | |
GetActiveNodeVoiceDialogueWave() const | UDlgContext | |
GetActiveNodeVoiceSoundBase() const | UDlgContext | |
GetActiveNodeVoiceSoundWave() const | UDlgContext | |
GetAllMutableOptionsArray() | UDlgContext | inline |
GetAllOptionsArray() const | UDlgContext | inline |
GetAllOptionsNum() const | UDlgContext | inline |
GetContextString() const | UDlgContext | |
GetDialogue() const | UDlgContext | inline |
GetDialogueGUID() const | UDlgContext | inline |
GetDialogueName() const | UDlgContext | inline |
GetDialoguePathName() const | UDlgContext | inline |
GetErrorMessageWithContext(const FString &ErrorMessage) const | UDlgContext | protected |
GetHistoryOfThisContext() const | UDlgContext | inline |
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const override | UDlgContext | |
GetMutableActiveNode() const | UDlgContext | inline |
GetMutableActiveNodeAsSpeechSequence() const | UDlgContext | |
GetMutableNodeFromGUID(const FGuid &NodeGUID) const | UDlgContext | |
GetMutableNodeFromIndex(int32 NodeIndex) const | UDlgContext | |
GetMutableOptionsArray() | UDlgContext | inline |
GetMutableParticipant(FName ParticipantName) const | UDlgContext | |
GetNodeFromGUID(const FGuid &NodeGUID) const | UDlgContext | |
GetNodeFromIndex(int32 NodeIndex) const | UDlgContext | |
GetNodeGUIDForIndex(int32 NodeIndex) const | UDlgContext | |
GetNodeIndexForGUID(const FGuid &NodeGUID) const | UDlgContext | |
GetOption(int32 OptionIndex) const | UDlgContext | |
GetOptionEnterConditions(int32 OptionIndex) const | UDlgContext | |
GetOptionFromAll(int32 Index) const | UDlgContext | |
GetOptionsArray() const | UDlgContext | inline |
GetOptionsNum() const | UDlgContext | inline |
GetOptionSpeakerState(int32 OptionIndex) const | UDlgContext | |
GetOptionSpeakerStateFromAll(int32 Index) const | UDlgContext | |
GetOptionText(int32 OptionIndex) const | UDlgContext | |
GetOptionTextFromAll(int32 Index) const | UDlgContext | |
GetParticipant(FName ParticipantName) const | UDlgContext | |
GetParticipants() const | UDlgContext | inline |
GetParticipantsMap() const | UDlgContext | inline |
GetVisitedNodeGUIDs() const | UDlgContext | inline |
GetVisitedNodeIndices() const | UDlgContext | inline |
GetWorld() const override | UDlgObject | |
HasDialogueEnded() const | UDlgContext | inline |
History | UDlgContext | protected |
IsNodeEnterable(int32 NodeIndex, TSet< const UDlgNode * > AlreadyVisitedNodes) const | UDlgContext | |
IsOptionConnectedToEndNode(int32 Index, bool bIndexSkipsUnsatisfiedEdges=true) const | UDlgContext | |
IsOptionConnectedToVisitedNode(int32 Index, bool bLocalHistory=false, bool bIndexSkipsUnsatisfiedEdges=true) const | UDlgContext | |
IsOptionSatisfied(int32 Index) const | UDlgContext | |
IsSupportedForNetworking() const override | UDlgContext | inline |
IsValidAllOptionIndex(int32 Index) const | UDlgContext | inline |
IsValidNodeGUID(const FGuid &NodeGUID) const | UDlgContext | |
IsValidNodeIndex(int32 NodeIndex) const | UDlgContext | |
IsValidOptionIndex(int32 OptionIndex) const | UDlgContext | inline |
IsValidParticipantForDialogue(const UDlgDialogue *Dialogue, const UObject *Participant) | UDlgContext | static |
LogErrorWithContext(const FString &ErrorMessage) const | UDlgContext | protected |
OnNodeEntered | UDlgContext | |
OnRep_SerializedParticipants() | UDlgContext | |
Participants | UDlgContext | protected |
PostInitProperties() override | UDlgContext | inline |
ReevaluateChildren() | UDlgContext | inline |
ReevaluateOptions() | UDlgContext | |
SerializedParticipants | UDlgContext | protected |
SerializeParticipants() | UDlgContext | |
SetNodeVisited(int32 NodeIndex, const FGuid &NodeGUID) | UDlgContext | |
SetParticipants(const TMap< FName, UObject * > &InParticipants) | UDlgContext | inlineprotected |
Start(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants) | UDlgContext | inline |
StartFromNode(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, int32 StartNodeIndex, const FGuid &StartNodeGUID, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
StartFromNodeGUID(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, const FGuid &StartNodeGUID, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
StartFromNodeIndex(UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, int32 StartNodeIndex, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
StartWithContext(const FString &ContextString, UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants) | UDlgContext | |
StartWithContextFromNode(const FString &ContextString, UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, int32 StartNodeIndex, const FGuid &StartNodeGUID, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | |
StartWithContextFromNodeGUID(const FString &ContextString, UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, const FGuid &StartNodeGUID, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
StartWithContextFromNodeIndex(const FString &ContextString, UDlgDialogue *InDialogue, const TMap< FName, UObject * > &InParticipants, int32 StartNodeIndex, const FDlgHistory &StartHistory, bool bFireEnterEvents) | UDlgContext | inline |
UDlgContext(const FObjectInitializer &ObjectInitializer) | UDlgContext | |
ValidateParticipantForDialogue(const FString &ContextString, const UDlgDialogue *Dialogue, const UObject *Participant, bool bLog=true) | UDlgContext | static |
ValidateParticipantsMapForDialogue(const FString &ContextString, const UDlgDialogue *Dialogue, const TMap< FName, UObject * > &ParticipantsMap, bool bLog=true) | UDlgContext | static |
WasNodeGUIDVisitedInThisContext(const FGuid &NodeGUID) const | UDlgContext | inline |
WasNodeIndexVisitedInThisContext(int32 NodeIndex) const | UDlgContext | inline |