A Demo Project for the UnrealEngineSDK
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This is the complete list of members for UAISense_Sight_VR, including all inherited members.
bSightQueriesOutOfRangeDirty | UAISense_Sight_VR | |
CalcQueryImportance(const FPerceptionListener &Listener, const FVector &TargetLocation, const float SightRadiusSq) const | UAISense_Sight_VR | protected |
DefaultSightCollisionChannel | UAISense_Sight_VR | protected |
DigestedProperties | UAISense_Sight_VR | |
DontSort enum value | UAISense_Sight_VR | |
FQueriesOperationPostProcess enum name | UAISense_Sight_VR | |
FTargetsContainer typedef | UAISense_Sight_VR | |
GENERATED_UCLASS_BODY() | UAISense_Sight_VR | private |
GenerateQueriesForListener(const FPerceptionListener &Listener, const FDigestedSightProperties &PropertyDigest, const TFunction< void(FAISightQueryVR &)> &OnAddedFunc=nullptr) | UAISense_Sight_VR | protected |
HighImportanceDistanceSquare | UAISense_Sight_VR | protected |
HighImportanceQueryDistanceThreshold | UAISense_Sight_VR | protected |
MaxQueryImportance | UAISense_Sight_VR | protected |
MaxTimeSlicePerTick | UAISense_Sight_VR | protected |
MaxTracesPerTick | UAISense_Sight_VR | protected |
MinQueriesPerTimeSliceCheck | UAISense_Sight_VR | protected |
NextOutOfRangeIndex | UAISense_Sight_VR | |
ObservedTargets | UAISense_Sight_VR | |
OnListenerConfigUpdated(const FPerceptionListener &UpdatedListener) override | UAISense_Sight_VR | protectedvirtual |
OnListenerForgetsActor(const FPerceptionListener &Listener, AActor &ActorToForget) override | UAISense_Sight_VR | virtual |
OnListenerForgetsAll(const FPerceptionListener &Listener) override | UAISense_Sight_VR | virtual |
OnListenerRemovedImpl(const FPerceptionListener &RemovedListener) | UAISense_Sight_VR | protected |
OnListenerUpdateImpl(const FPerceptionListener &UpdatedListener) | UAISense_Sight_VR | protected |
OnNewListenerImpl(const FPerceptionListener &NewListener) | UAISense_Sight_VR | protected |
PostInitProperties() override | UAISense_Sight_VR | virtual |
RegisterEvent(const FAISightEventVR &Event) | UAISense_Sight_VR | |
RegisterSource(AActor &SourceActors) override | UAISense_Sight_VR | virtual |
RegisterTarget(AActor &TargetActor, const TFunction< void(FAISightQueryVR &)> &OnAddedFunc=nullptr) | UAISense_Sight_VR | protected |
RegisterTarget(AActor &TargetActor, FQueriesOperationPostProcess PostProcess) | UAISense_Sight_VR | inline |
RegisterTarget(AActor &TargetActor, FQueriesOperationPostProcess PostProcess, TFunctionRef< void(FAISightQueryVR &)> OnAddedFunc) | UAISense_Sight_VR | inline |
RemoveAllQueriesByListener(const FPerceptionListener &Listener, const TFunction< void(const FAISightQueryVR &)> &OnRemoveFunc=nullptr) | UAISense_Sight_VR | protected |
RemoveAllQueriesByListener(const FPerceptionListener &Listener, FQueriesOperationPostProcess PostProcess) | UAISense_Sight_VR | inline |
RemoveAllQueriesByListener(const FPerceptionListener &Listener, FQueriesOperationPostProcess PostProcess, TFunctionRef< void(const FAISightQueryVR &)> OnRemoveFunc) | UAISense_Sight_VR | inline |
RemoveAllQueriesToTarget(const FAISightTargetVR::FTargetId &TargetId, const TFunction< void(const FAISightQueryVR &)> &OnRemoveFunc=nullptr) | UAISense_Sight_VR | protected |
RemoveAllQueriesToTarget(const FAISightTargetVR::FTargetId &TargetId, FQueriesOperationPostProcess PostProcess) | UAISense_Sight_VR | inline |
RemoveAllQueriesToTarget(const FAISightTargetVR::FTargetId &TargetId, FQueriesOperationPostProcess PostProcess, TFunctionRef< void(const FAISightQueryVR &)> OnRemoveFunc) | UAISense_Sight_VR | inline |
ShouldAutomaticallySeeTarget(const FDigestedSightProperties &PropDigest, FAISightQueryVR *SightQuery, FPerceptionListener &Listener, AActor *TargetActor, float &OutStimulusStrength) const | UAISense_Sight_VR | protectedvirtual |
SightLimitQueryImportance | UAISense_Sight_VR | protected |
SightQueriesInRange | UAISense_Sight_VR | |
SightQueriesOutOfRange | UAISense_Sight_VR | |
Sort enum value | UAISense_Sight_VR | |
SortQueries() | UAISense_Sight_VR | inline |
UnregisterSource(AActor &SourceActor) override | UAISense_Sight_VR | virtual |
Update() override | UAISense_Sight_VR | protectedvirtual |