A Demo Project for the UnrealEngineSDK
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ARenderTargetReplicationProxy Member List

This is the complete list of members for ARenderTargetReplicationProxy, including all inherited members.

Ack_InitTextureSend(int32 TotalDataCount)ARenderTargetReplicationProxy
Ack_ReceiveTextureBlob(int32 BlobCount)ARenderTargetReplicationProxy
ARenderTargetReplicationProxy(const FObjectInitializer &ObjectInitializer=FObjectInitializer::Get())ARenderTargetReplicationProxy
BlobNumARenderTargetReplicationProxy
bWaitingForManagerARenderTargetReplicationProxy
CheckManager_HandleARenderTargetReplicationProxy
EndPlay(const EEndPlayReason::Type EndPlayReason) overrideARenderTargetReplicationProxyinlinevirtual
GENERATED_BODY()ARenderTargetReplicationProxyprivate
InitTextureSend(int32 Width, int32 Height, int32 TotalDataCount, int32 BlobCount, EPixelFormat PixelFormat, bool bIsZipped)ARenderTargetReplicationProxy
MaxBytesPerSecondRateARenderTargetReplicationProxy
OnRep_Manager()ARenderTargetReplicationProxy
OwnersIDARenderTargetReplicationProxy
OwningManagerARenderTargetReplicationProxy
ReceiveTexture(const FBPVRReplicatedTextureStore &TextureData)ARenderTargetReplicationProxy
ReceiveTextureBlob(const TArray< uint8 > &TextureBlob, int32 LocationInData, int32 BlobCount)ARenderTargetReplicationProxy
SendInitMessage()ARenderTargetReplicationProxy
SendLocalDrawOperations(const TArray< FRenderManagerOperation > &LocalRenderOperationStoreList)ARenderTargetReplicationProxy
SendNextDataBlob()ARenderTargetReplicationProxy
SendTimer_HandleARenderTargetReplicationProxy
TextureBlobSizeARenderTargetReplicationProxy
TextureStoreARenderTargetReplicationProxy