A Demo Project for the UnrealEngineSDK
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APixoVRTeleporter Member List

This is the complete list of members for APixoVRTeleporter, including all inherited members.

ActivateTeleporter(bool InActivate)APixoVRTeleporter
APixoVRTeleporter()APixoVRTeleporter
ArcEndPointAPixoVRTeleporter
ArcSplineComponentAPixoVRTeleporter
ArcSplineMaterialAPixoVRTeleporter
ArcSplineMeshAPixoVRTeleporter
ArrowAPixoVRTeleporter
bDrawArcSplineAPixoVRTeleporter
bDrawTeleportArrowAPixoVRTeleporter
bDrawTeleportCylinderAPixoVRTeleporter
BeginPlay() overrideAPixoVRTeleporterprivatevirtual
bIsTeleporterActiveAPixoVRTeleporter
bIsValidTeleportDestinationAPixoVRTeleporter
ClearArc()APixoVRTeleporterprivate
Destroyed() overrideAPixoVRTeleporterprivatevirtual
ExecuteTeleportation(UVRBaseCharacterMovementComponent *MovementComponent, const FTransform &ActorTransform, const FVector &VRLocation, const FRotator &ActorRotation)APixoVRTeleporter
FadeInDurationAPixoVRTeleporter
FadeOutDurationAPixoVRTeleporter
GENERATED_BODY()APixoVRTeleporterprivate
GetLifetimeReplicatedProps(TArray< FLifetimeProperty > &OutLifetimeProps) const overrideAPixoVRTeleportervirtual
GetRotationFromInput(const FVector2D &Direction)APixoVRTeleporterprivate
GetTeleportationTransform(FVector &Location, FVector &ForwardVector)APixoVRTeleporter
GetTeleportDestination(const FVector &OriginalLocation)APixoVRTeleporter
IsActivated()APixoVRTeleporter
MotionControllerAPixoVRTeleporter
MovementComponentAPixoVRTeleporterprivate
NavigationSystemAPixoVRTeleporterprivate
PadRotationAPixoVRTeleporter
RingAPixoVRTeleporter
SetMotionController(UGripMotionControllerComponent *InMotionController)APixoVRTeleporter
SplineMeshComponentsAPixoVRTeleporterprivate
TeleportCylinderAPixoVRTeleporter
TeleportFadeColorAPixoVRTeleporter
TeleportLaunchVelocityAPixoVRTeleporter
TeleportRotationAPixoVRTeleporter
ThumbDeadZoneAPixoVRTeleporter
Tick(float DeltaTime) overrideAPixoVRTeleporterprivatevirtual
TickTeleporter(float DeltaTime)APixoVRTeleporterprivate
TimedLocationAPixoVRTeleporterprivate
TimedRotationAPixoVRTeleporterprivate
TraceTeleportDestination(TArray< FVector > &TracePoints, FVector &TraceLocation, FVector &NavMeshLocation)APixoVRTeleporterprivate
UpdateArcEndpoint(const FVector &NewLocation, bool ValidLocationFound)APixoVRTeleporterprivate
UpdateArcSpline(TArray< FVector > &SplinePoints, bool ValidLocationFound)APixoVRTeleporterprivate
UpdateMotionControllerRotation(const FVector2D &Direction)APixoVRTeleporter
UpdateTeleportCylinder(const FVector &NewLocation, bool ValidLocationFound)APixoVRTeleporterprivate