Documentation for the Unity C# Library
Loading...
Searching...
No Matches
PixoVR.Event.BreakableInteractable< TBreakType > Member List

This is the complete list of members for PixoVR.Event.BreakableInteractable< TBreakType >, including all inherited members.

_additionalOutlinesPixoVR.Event.InteractableClassprivate
_breaksPixoVR.Event.BreakableInteractable< TBreakType >private
_currentBreakdownTypePixoVR.Event.BreakableInteractable< TBreakType >protected
_distanceGrabbablePixoVR.Event.InteractableClassprotected
_grabbablesPixoVR.Event.InteractableClassprotected
_outlinePixoVR.Event.InteractableClassprivate
_timerCoroutinePixoVR.Event.InteractableClassprivate
_waitingForSelectionPixoVR.Event.InteractableClassprivate
ActivateSetCallback(Action callback)PixoVR.Event.InteractableClassinlinevirtual
Active(bool state)PixoVR.Event.InteractableClassinlinevirtual
Awake()PixoVR.Event.InteractableClassinlinevirtual
BreaksPixoVR.Event.BreakableInteractable< TBreakType >protected
BrokenIdPixoVR.Event.InteractableClass
brokenModelsPixoVR.Event.InteractableClassprotected
CheckInspectionStatus()PixoVR.Event.InteractableClassinlinevirtual
correctModelsPixoVR.Event.InteractableClassprotected
Execute()PixoVR.Event.InteractableClassinlinevirtual
GenerateBreakdown(int percentage)PixoVR.Event.BreakableInteractable< TBreakType >inlinevirtual
HideModel()PixoVR.Event.InteractableClassinlinevirtual
Highlight(bool state)PixoVR.Event.InteractableClassinlinevirtual
Interactive(bool state)PixoVR.Event.InteractableClassinlinevirtual
IsActivePixoVR.Event.InteractableClass
IsBrokenPixoVR.Event.InteractableClass
isInspectedPixoVR.Event.InteractableClass
ItemIdPixoVR.Event.InteractableClass
MaxValuePixoVR.Event.InteractableClassprivatestatic
MinValuePixoVR.Event.InteractableClassprivatestatic
OnStartTargeting(Hand hand, Grabbable grabbable)PixoVR.Event.InteractableClassinlineprivate
OnStopTargeting(Hand hand, Grabbable grabbable)PixoVR.Event.InteractableClassinlineprivate
OnTimerExpired()PixoVR.Event.InteractableClassinlinevirtual
OpenInspectionMenu(string quizId)PixoVR.Event.InteractableClassinlinevirtual
PlayForwardAnimation(bool playForward, Action callback)PixoVR.Event.InteractableClassinlinevirtual
PrepareInspectionReport(List< InteractableClass > interactables)PixoVR.Event.InteractableClassinlinevirtual
RepairElement()PixoVR.Event.InteractableClassinlinevirtual
SetDefaultState()PixoVR.Event.InteractableClassinlinevirtual
SetGrabEnabled(bool isEnabled)PixoVR.Event.InteractableClassinlineprotected
SetInspected()PixoVR.Event.InteractableClassinlinevirtual
SetParametersForItem(string value, string[] additionalValues)PixoVR.Event.InteractableClassinlinevirtual
SetTimer(float timer)PixoVR.Event.InteractableClassinline
ShowModel()PixoVR.Event.InteractableClassinlinevirtual
ShowModels()PixoVR.Event.InteractableClassinlineprotected
Start()PixoVR.Event.BreakableInteractable< TBreakType >inlineprivate
StartTimer(float timer)PixoVR.Event.InteractableClassinlineprivate
StepsIdPixoVR.Event.InteractableClass
StopTimer()PixoVR.Event.InteractableClassinline
TurnOffWaitForSelection()PixoVR.Event.InteractableClassinlinevirtual
TurnOnOffState(bool turnOn)PixoVR.Event.InteractableClassinlinevirtual
WaitForSelection()PixoVR.Event.InteractableClassinlinevirtual