_isSoundMuted | PixoVR.Audio.AudioService | private |
_lastStartedVO | PixoVR.Audio.AudioService | private |
_mutedVolume | PixoVR.Audio.AudioService | privatestatic |
_playRepeatableCoroutine | PixoVR.Audio.AudioService | private |
_soundRepeatDelay | PixoVR.Audio.AudioService | privatestatic |
CleanOnceTimeVO() | PixoVR.Audio.AudioService | inline |
ConfigureAudioSource(Hellmade.Sound.Audio audio, SpatialSoundSettings spatialSoundSettings) | PixoVR.Audio.AudioService | inlineprivate |
defaultSpatialSoundSettings | PixoVR.Audio.AudioService | private |
GetOverOverData(string voiceOverName) | PixoVR.Audio.AudioService | inline |
GetSpatialSoundSettings(VoiceOverInfo voiceOverInfo) | PixoVR.Audio.AudioService | inlineprivate |
InitCurrentVoiceOverdata(VoiceOverData voData) | PixoVR.Audio.AudioService | inline |
IsPlaying(string fxName) | PixoVR.Audio.AudioService | inline |
LastPlayedRepeatableAudio | PixoVR.Audio.AudioService | |
MuteRepeatableSound() | PixoVR.Audio.AudioService | inline |
OnAudioStopped(Hellmade.Sound.Audio audio) | PixoVR.Audio.AudioService | inlineprivate |
OnceTimeAudioStopped | PixoVR.Audio.AudioService | |
OnDestroy() | PixoVR.Audio.AudioService | inlineprivate |
PauseRepeatable() | PixoVR.Audio.AudioService | inline |
PlayFX(string fxName) | PixoVR.Audio.AudioService | inline |
PlayFX(string fxName, bool loop) | PixoVR.Audio.AudioService | inline |
PlayFX(string fxName, float volume, bool loop) | PixoVR.Audio.AudioService | inline |
PlayLastRepeatable() | PixoVR.Audio.AudioService | inline |
PlayMusicWithParams(AudioClip clip) | PixoVR.Audio.AudioService | inlineprivate |
PlayOnceAudio | PixoVR.Audio.AudioService | |
PlayOnceTime(string voiceOverName) | PixoVR.Audio.AudioService | inline |
PlayOnceTime(AudioClip clip, string voiceOverName) | PixoVR.Audio.AudioService | inline |
PlayOnlyOneFX(string fxName) | PixoVR.Audio.AudioService | inline |
PlayRepeatable(string voiceOverName) | PixoVR.Audio.AudioService | inline |
PlayRepeatable(AudioClip clip, string voiceOverName) | PixoVR.Audio.AudioService | inline |
PlayRepeatableCoroutine() | PixoVR.Audio.AudioService | inlineprivate |
PlaySpatiallyFX(string fxName, float volume, bool loop, Transform sourceTransform) | PixoVR.Audio.AudioService | inline |
PlayVoice(string voiceOver) | PixoVR.Audio.AudioService | inline |
PlayVoice(AudioClip clip) | PixoVR.Audio.AudioService | inline |
RepeatableAudioStopped | PixoVR.Audio.AudioService | |
SetRepeatableSoundVolume(float volume) | PixoVR.Audio.AudioService | inline |
SetSfxPitch(int audioID, float pitch) | PixoVR.Audio.AudioService | inline |
SetSfxVolume(int audioID, float volume) | PixoVR.Audio.AudioService | inline |
SetSfxVolume(string name, float volume) | PixoVR.Audio.AudioService | inline |
soundsFx | PixoVR.Audio.AudioService | private |
Start() | PixoVR.Audio.AudioService | inlineprivate |
StopAllFx() | PixoVR.Audio.AudioService | inline |
StopAllVoiceOvers() | PixoVR.Audio.AudioService | inline |
StopFx(string fxName) | PixoVR.Audio.AudioService | inline |
StopFxById(int fxId) | PixoVR.Audio.AudioService | inline |
StopOnceTimeTemporarily() | PixoVR.Audio.AudioService | inline |
StopPlaying() | PixoVR.Audio.AudioService | inline |
StopRepeatable() | PixoVR.Audio.AudioService | inline |
StopRepeatableTemporarily() | PixoVR.Audio.AudioService | inline |
UpdateLastRepeatable(string voiceOverName) | PixoVR.Audio.AudioService | inline |
voices | PixoVR.Audio.AudioService | private |