Documentation for the Unity C# Library
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PixoVR.Audio.AudioService Member List

This is the complete list of members for PixoVR.Audio.AudioService, including all inherited members.

_isSoundMutedPixoVR.Audio.AudioServiceprivate
_lastStartedVOPixoVR.Audio.AudioServiceprivate
_mutedVolumePixoVR.Audio.AudioServiceprivatestatic
_playRepeatableCoroutinePixoVR.Audio.AudioServiceprivate
_soundRepeatDelayPixoVR.Audio.AudioServiceprivatestatic
CleanOnceTimeVO()PixoVR.Audio.AudioServiceinline
ConfigureAudioSource(Hellmade.Sound.Audio audio, SpatialSoundSettings spatialSoundSettings)PixoVR.Audio.AudioServiceinlineprivate
defaultSpatialSoundSettingsPixoVR.Audio.AudioServiceprivate
GetOverOverData(string voiceOverName)PixoVR.Audio.AudioServiceinline
GetSpatialSoundSettings(VoiceOverInfo voiceOverInfo)PixoVR.Audio.AudioServiceinlineprivate
InitCurrentVoiceOverdata(VoiceOverData voData)PixoVR.Audio.AudioServiceinline
IsPlaying(string fxName)PixoVR.Audio.AudioServiceinline
LastPlayedRepeatableAudioPixoVR.Audio.AudioService
MuteRepeatableSound()PixoVR.Audio.AudioServiceinline
OnAudioStopped(Hellmade.Sound.Audio audio)PixoVR.Audio.AudioServiceinlineprivate
OnceTimeAudioStoppedPixoVR.Audio.AudioService
OnDestroy()PixoVR.Audio.AudioServiceinlineprivate
PauseRepeatable()PixoVR.Audio.AudioServiceinline
PlayFX(string fxName)PixoVR.Audio.AudioServiceinline
PlayFX(string fxName, bool loop)PixoVR.Audio.AudioServiceinline
PlayFX(string fxName, float volume, bool loop)PixoVR.Audio.AudioServiceinline
PlayLastRepeatable()PixoVR.Audio.AudioServiceinline
PlayMusicWithParams(AudioClip clip)PixoVR.Audio.AudioServiceinlineprivate
PlayOnceAudioPixoVR.Audio.AudioService
PlayOnceTime(string voiceOverName)PixoVR.Audio.AudioServiceinline
PlayOnceTime(AudioClip clip, string voiceOverName)PixoVR.Audio.AudioServiceinline
PlayOnlyOneFX(string fxName)PixoVR.Audio.AudioServiceinline
PlayRepeatable(string voiceOverName)PixoVR.Audio.AudioServiceinline
PlayRepeatable(AudioClip clip, string voiceOverName)PixoVR.Audio.AudioServiceinline
PlayRepeatableCoroutine()PixoVR.Audio.AudioServiceinlineprivate
PlaySpatiallyFX(string fxName, float volume, bool loop, Transform sourceTransform)PixoVR.Audio.AudioServiceinline
PlayVoice(string voiceOver)PixoVR.Audio.AudioServiceinline
PlayVoice(AudioClip clip)PixoVR.Audio.AudioServiceinline
RepeatableAudioStoppedPixoVR.Audio.AudioService
SetRepeatableSoundVolume(float volume)PixoVR.Audio.AudioServiceinline
SetSfxPitch(int audioID, float pitch)PixoVR.Audio.AudioServiceinline
SetSfxVolume(int audioID, float volume)PixoVR.Audio.AudioServiceinline
SetSfxVolume(string name, float volume)PixoVR.Audio.AudioServiceinline
soundsFxPixoVR.Audio.AudioServiceprivate
Start()PixoVR.Audio.AudioServiceinlineprivate
StopAllFx()PixoVR.Audio.AudioServiceinline
StopAllVoiceOvers()PixoVR.Audio.AudioServiceinline
StopFx(string fxName)PixoVR.Audio.AudioServiceinline
StopFxById(int fxId)PixoVR.Audio.AudioServiceinline
StopOnceTimeTemporarily()PixoVR.Audio.AudioServiceinline
StopPlaying()PixoVR.Audio.AudioServiceinline
StopRepeatable()PixoVR.Audio.AudioServiceinline
StopRepeatableTemporarily()PixoVR.Audio.AudioServiceinline
UpdateLastRepeatable(string voiceOverName)PixoVR.Audio.AudioServiceinline
voicesPixoVR.Audio.AudioServiceprivate