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Documentation for the Unity C# Library
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This is the complete list of members for Hellmade.Sound.EazySoundManager, including all inherited members.
audioPool | Hellmade.Sound.EazySoundManager | privatestatic |
AudioStopped | Hellmade.Sound.EazySoundManager | static |
EazySoundManager() | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
Gameobject | Hellmade.Sound.EazySoundManager | static |
GetAudio(int audioID) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetAudio(string name) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetAudio(AudioClip audioClip) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetAudio(Audio.AudioType audioType, bool usePool, int audioID) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
GetAudio(Audio.AudioType audioType, bool usePool, string name) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
GetAudio(Audio.AudioType audioType, bool usePool, AudioClip audioClip) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
GetAudioTypeDictionary(Audio.AudioType audioType) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
GetAudioTypeIgnoreDuplicateSetting(Audio.AudioType audioType) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
GetMusicAudio(int audioID) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetMusicAudio(AudioClip audioClip) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetMusicAudio(string name) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetSoundAudio(int audioID) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetSoundAudio(string name) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetSoundAudio(AudioClip audioClip) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetUISoundAudio(string name) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetUISoundAudio(int audioID) | Hellmade.Sound.EazySoundManager | inlinestatic |
GetUISoundAudio(AudioClip audioClip) | Hellmade.Sound.EazySoundManager | inlinestatic |
GlobalMusicVolume | Hellmade.Sound.EazySoundManager | static |
GlobalSoundsVolume | Hellmade.Sound.EazySoundManager | static |
GlobalUISoundsVolume | Hellmade.Sound.EazySoundManager | static |
GlobalVolume | Hellmade.Sound.EazySoundManager | static |
IgnoreDuplicateMusic | Hellmade.Sound.EazySoundManager | static |
IgnoreDuplicateSounds | Hellmade.Sound.EazySoundManager | static |
IgnoreDuplicateUISounds | Hellmade.Sound.EazySoundManager | static |
Init() | Hellmade.Sound.EazySoundManager | inlineprivate |
initialized | Hellmade.Sound.EazySoundManager | privatestatic |
Instance | Hellmade.Sound.EazySoundManager | privatestatic |
instance | Hellmade.Sound.EazySoundManager | privatestatic |
musicAudio | Hellmade.Sound.EazySoundManager | privatestatic |
OnDisable() | Hellmade.Sound.EazySoundManager | inlineprivate |
OnEnable() | Hellmade.Sound.EazySoundManager | inlineprivate |
OnSceneLoaded(Scene scene, LoadSceneMode mode) | Hellmade.Sound.EazySoundManager | inlineprivate |
PauseAll() | Hellmade.Sound.EazySoundManager | inlinestatic |
PauseAllAudio(Audio.AudioType audioType) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
PauseAllMusic() | Hellmade.Sound.EazySoundManager | inlinestatic |
PauseAllSounds() | Hellmade.Sound.EazySoundManager | inlinestatic |
PauseAllUISounds() | Hellmade.Sound.EazySoundManager | inlinestatic |
PlayAudio(Audio.AudioType audioType, AudioClip clip, float volume, bool loop, bool persist, float fadeInSeconds, float fadeOutSeconds, float currentMusicfadeOutSeconds, Transform sourceTransform) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
PlayAudio(string name, Audio.AudioType audioType, AudioClip clip, float volume, bool loop, bool persist, float fadeInSeconds, float fadeOutSeconds, float currentMusicfadeOutSeconds, Transform sourceTransform) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
PlayMusic(AudioClip clip) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlayMusic(AudioClip clip, float volume) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlayMusic(AudioClip clip, float volume, bool loop, bool persist) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlayMusic(AudioClip clip, float volume, bool loop, bool persist, float fadeInSeconds, float fadeOutSeconds) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlayMusic(AudioClip clip, float volume, bool loop, bool persist, float fadeInSeconds, float fadeOutSeconds, float currentMusicfadeOutSeconds, Transform sourceTransform) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlaySound(AudioClip clip, string name) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlaySound(AudioClip clip, string name, float volume) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlaySound(AudioClip clip, string name, bool loop) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlaySound(AudioClip clip, string name, float volume, bool loop) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlaySound(AudioClip clip, string name, float volume, bool loop, Transform sourceTransform) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlayUISound(AudioClip clip) | Hellmade.Sound.EazySoundManager | inlinestatic |
PlayUISound(AudioClip clip, float volume) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareAudio(string name, Audio.AudioType audioType, AudioClip clip, float volume, bool loop, bool persist, float fadeInSeconds, float fadeOutSeconds, float currentMusicfadeOutSeconds, Transform sourceTransform) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
PrepareAudio(Audio.AudioType audioType, AudioClip clip, float volume, bool loop, bool persist, float fadeInSeconds, float fadeOutSeconds, float currentMusicfadeOutSeconds, Transform sourceTransform) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
PrepareMusic(AudioClip clip) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareMusic(AudioClip clip, float volume) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareMusic(AudioClip clip, float volume, bool loop, bool persist) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareMusic(AudioClip clip, float volume, bool loop, bool persist, float fadeInSeconds, float fadeOutSeconds) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareMusic(AudioClip clip, float volume, bool loop, bool persist, float fadeInSeconds, float fadeOutSeconds, float currentMusicfadeOutSeconds, Transform sourceTransform) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareSound(AudioClip clip, string name) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareSound(AudioClip clip, string name, float volume) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareSound(AudioClip clip, string name, bool loop) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareSound(AudioClip clip, string name, float volume, bool loop, Transform sourceTransform) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareUISound(AudioClip clip, string name) | Hellmade.Sound.EazySoundManager | inlinestatic |
PrepareUISound(AudioClip clip, string name, float volume) | Hellmade.Sound.EazySoundManager | inlinestatic |
RemoveNonPersistAudio(Dictionary< int, Audio > audioDict) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
RestoreAudioFromPool(Audio.AudioType audioType, int audioID) | Hellmade.Sound.EazySoundManager | inlinestatic |
ResumeAll() | Hellmade.Sound.EazySoundManager | inlinestatic |
ResumeAllAudio(Audio.AudioType audioType) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
ResumeAllMusic() | Hellmade.Sound.EazySoundManager | inlinestatic |
ResumeAllSounds() | Hellmade.Sound.EazySoundManager | inlinestatic |
ResumeAllUISounds() | Hellmade.Sound.EazySoundManager | inlinestatic |
soundsAudio | Hellmade.Sound.EazySoundManager | privatestatic |
StopAll() | Hellmade.Sound.EazySoundManager | inlinestatic |
StopAll(float musicFadeOutSeconds) | Hellmade.Sound.EazySoundManager | inlinestatic |
StopAllAudio(Audio.AudioType audioType, float fadeOutSeconds) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |
StopAllMusic() | Hellmade.Sound.EazySoundManager | inlinestatic |
StopAllMusic(float fadeOutSeconds) | Hellmade.Sound.EazySoundManager | inlinestatic |
StopAllSounds() | Hellmade.Sound.EazySoundManager | inlinestatic |
StopAllUISounds() | Hellmade.Sound.EazySoundManager | inlinestatic |
UISoundsAudio | Hellmade.Sound.EazySoundManager | privatestatic |
Update() | Hellmade.Sound.EazySoundManager | inlineprivate |
UpdateAllAudio(Dictionary< int, Audio > audioDict) | Hellmade.Sound.EazySoundManager | inlineprivatestatic |