Documentation for the Unity C# Library
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SimpleConsumerNoLambda.cs
Go to the documentation of this file.
1using PixoVR.Core;
2using UnityEngine;
3
4class SimpleConsumerNoLambda : MonoBehaviour
5{
6 void Awake()
7 {
9 }
10
12 {
13 Debug.Log(msg.text, this);
14 }
15}
Intentionally made partial, in case you want to extend it easily.
void HandlePrintMessage(TextMessage msg)