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Documentation for the Unity C# Library
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SimpleConsumer.cs
Go to the documentation of this file.
1
using
PixoVR.Core
;
2
using
UnityEngine;
3
4
class
SimpleConsumer
: MonoBehaviour
5
{
6
void
Awake
()
7
{
8
EventBetter
.Listen(
this
, (
TextMessage
msg) => Debug.Log(msg.
text
,
this
));
9
}
10
}
PixoVR.Core.EventBetter
Intentionally made partial, in case you want to extend it easily.
Definition
EventBetter.cs:20
SimpleConsumer
Definition
SimpleConsumer.cs:5
SimpleConsumer.Awake
void Awake()
Definition
SimpleConsumer.cs:6
TextMessage
Definition
SimpleProducer.cs:5
TextMessage.text
string text
Definition
SimpleProducer.cs:6
PixoVR.Core
Definition
EventBetter.cs:14
com.pixovr.coreunitysdk
Samples
EventBetter
Simple
SimpleConsumer.cs
Generated
Wed Oct 9 2024 19:24:02
by Doxygen version
1.10.0