Documentation for the Unity C# Library
Loading...
Searching...
No Matches
SimpleConsumer.cs
Go to the documentation of this file.
1using PixoVR.Core;
2using UnityEngine;
3
4class SimpleConsumer : MonoBehaviour
5{
6 void Awake()
7 {
8 EventBetter.Listen(this, (TextMessage msg) => Debug.Log(msg.text, this));
9 }
10}
Intentionally made partial, in case you want to extend it easily.