Documentation for the Unity C# Library
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NoAllocProducer.cs
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1using PixoVR.Core;
2using System;
3using System.Collections.Generic;
4using System.Linq;
5using System.Text;
6using UnityEngine;
7
8public class NoAllocProducer : MonoBehaviour
9{
11 {
12 text = "NoAlloc"
13 };
14
15 private void Update()
16 {
17 EventBetter.Raise(message);
18 }
19}
TextMessage message
Intentionally made partial, in case you want to extend it easily.