60 _loginInputField.text = login;
61 _passwordInputField.text = password;
72 _errorMessageText.text = message;
77 _loginInputField.interactable = mode ==
Mode.Online;
78 _passwordInputField.interactable = mode ==
Mode.Online;
79 _rememberMeToggle.interactable = mode ==
Mode.Online;
81 _loginButton.interactable = mode ==
Mode.Online;
TMP_Text _errorMessageText
[SerializeField]
void OnLoginButtonClicked()
GameObject _errorMessageGameObject
[SerializeField]
Toggle _rememberMeToggle
[SerializeField]
void ShowRememberedCredentials(string login, string password)
void SetOnlineMode(Mode mode)
Action< bool > RememberMeToggleValueChanged
void ShowErrorMessage(string message)
void OnRememberMeToggleValueChanged(bool isToggleOn)
TMP_InputField _loginInputField
[SerializeField]
Button _loginButton
[SerializeField]
GameObject _OfflineModeMessageGameObject
[SerializeField]
void SetRememberMe(bool isOn)
TMP_InputField _passwordInputField
[SerializeField]
Action< string, string > LoginButtonClicked