Documentation for the Unity C# Library
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FirstService.cs
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1using UnityEngine;
2
4{
5 public class FirstService : MonoBehaviour
6 {
7 private void Awake()
8 {
9 ServiceLocator.Register(this);
10 }
11
12 private void OnDestroy()
13 {
14 ServiceLocator.Unregister(this);
15 }
16
17 public void SayHi()
18 {
19 Debug.Log("Hi, this is the " + nameof(FirstService));
20 }
21
22 }
23}
Unity components communication service.