Unreal access to the PixoVR Platform
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PPlatformAndroid_UPL.xml
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1<?xml version="1.0" encoding="utf-8"?>
2
3<root xmlns:android="http://schemas.android.com/apk/res/android">
4 <init>
5 <log text="PPlatformAndroid init"/>
6 </init>
7
8 <prebuildCopies>
9 </prebuildCopies>
10
11 <proguardAdditions>
12 <insert>
13 </insert>
14 </proguardAdditions>
15
16 <resourceCopies>
17 </resourceCopies>
18
19 <androidManifestUpdates>
20 <addElements tag="application">
21 </addElements>
22 <addAttribute tag="application" name="android:sharedUserId" value="android.uid.system"/>
23 </androidManifestUpdates>
24
25 <gameActivityImportAdditions>
26 <insert>
27 </insert>
28 </gameActivityImportAdditions>
29
30 <gameActivityClassAdditions>
31 <insert>
32 private final static String TAG = "PPlatformAndroid: ";
33 </insert>
34 </gameActivityClassAdditions>
35
36 <gameActivityOnPauseAdditions>
37 <insert>
38 </insert>
39 </gameActivityOnPauseAdditions>
40
41 <gameActivityOnResumeAdditions>
42 <insert>
43 </insert>
44 </gameActivityOnResumeAdditions>
45
46 <gameActivityOnCreateAdditions>
47 <insert>
48 </insert>
49 </gameActivityOnCreateAdditions>
50
51 <gameActivityOnActivityResultAdditions>
52 <insert>
53 </insert>
54 </gameActivityOnActivityResultAdditions>
55</root>